diff options
-rw-r--r-- | mock/jrummikub/model/MockPlayer.java | 5 | ||||
-rw-r--r-- | src/jrummikub/control/RoundControl.java | 11 | ||||
-rw-r--r-- | src/jrummikub/control/turn/AbstractTurnControl.java | 13 | ||||
-rw-r--r-- | src/jrummikub/control/turn/BaseAIControl.java | 16 | ||||
-rw-r--r-- | src/jrummikub/control/turn/HumanTurnControl.java | 56 | ||||
-rw-r--r-- | src/jrummikub/control/turn/ITurnControl.java | 81 | ||||
-rw-r--r-- | src/jrummikub/model/IPlayer.java | 7 | ||||
-rw-r--r-- | src/jrummikub/model/Player.java | 5 | ||||
-rw-r--r-- | test/jrummikub/control/RoundControlTest.java | 26 | ||||
-rw-r--r-- | test/jrummikub/control/turn/BaseAIControlTest.java | 6 | ||||
-rw-r--r-- | test/jrummikub/control/turn/TurnControlTest.java | 15 |
11 files changed, 157 insertions, 84 deletions
diff --git a/mock/jrummikub/model/MockPlayer.java b/mock/jrummikub/model/MockPlayer.java index 9bd1036..0f83528 100644 --- a/mock/jrummikub/model/MockPlayer.java +++ b/mock/jrummikub/model/MockPlayer.java @@ -42,4 +42,9 @@ public class MockPlayer implements IPlayer { public void setLaidOut(boolean laidOut) { this.laidOut = laidOut; } + + @Override + public void setHand(IHand hand) { + this.hand = hand; + } } diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java index 4819aad..5e85167 100644 --- a/src/jrummikub/control/RoundControl.java +++ b/src/jrummikub/control/RoundControl.java @@ -36,6 +36,7 @@ public class RoundControl { IRoundState roundState; private IView view; private ITable clonedTable; + IHand clonedHand; private Event restartRoundEvent = new Event(); private Event1<Score> endOfRoundEvent = new Event1<Score>(); private List<Connection> connections = new ArrayList<Connection>(); @@ -84,6 +85,7 @@ public class RoundControl { boolean isHuman = roundState.getActivePlayer().getPlayerSettings() .getTurnControlType() == HUMAN; clonedTable = (ITable) roundState.getTable().clone(); + clonedHand = (IHand) roundState.getActivePlayer().getHand().clone(); view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL : BottomPanelType.COMPUTER_HAND_PANEL); @@ -109,7 +111,7 @@ public class RoundControl { if (roundState.getTurnNumber() < 1) { turnMode = TurnMode.INSPECT_ONLY; - if (roundState.getActivePlayer().getHand().getIdenticalStoneCount() >= 3) { + if (clonedHand.getIdenticalStoneCount() >= 3) { turnMode = TurnMode.MAY_REDEAL; } } @@ -120,8 +122,9 @@ public class RoundControl { turnControl = TurnControlFactory.getFactory( roundState.getActivePlayer().getPlayerSettings().getTurnControlType()) .create(); - turnControl.setup(roundState.getGameSettings(), - roundState.getActivePlayer(), clonedTable, view, turnMode); + turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand, + roundState.getActivePlayer().getLaidOut(), turnMode), roundState + .getGameSettings(), view); turnControl.getEndOfTurnEvent().add(new IListener() { @Override public void handle() { @@ -189,6 +192,8 @@ public class RoundControl { } private void checkTurn() { + roundState.getActivePlayer().setHand(clonedHand); + if (!clonedTable.isValid()) { rejectMove(); return; diff --git a/src/jrummikub/control/turn/AbstractTurnControl.java b/src/jrummikub/control/turn/AbstractTurnControl.java index 404862a..554db61 100644 --- a/src/jrummikub/control/turn/AbstractTurnControl.java +++ b/src/jrummikub/control/turn/AbstractTurnControl.java @@ -1,8 +1,6 @@ package jrummikub.control.turn; import jrummikub.model.GameSettings; -import jrummikub.model.IPlayer; -import jrummikub.model.ITable; import jrummikub.util.Event; import jrummikub.util.IEvent; import jrummikub.view.IView; @@ -14,11 +12,9 @@ public abstract class AbstractTurnControl implements ITurnControl { protected Event endOfTurnEvent = new Event(); protected Event redealEvent = new Event(); + protected TurnInfo turnInfo; protected GameSettings settings; - protected IPlayer player; - protected ITable table; protected IView view; - protected TurnMode turnMode; @Override public IEvent getEndOfTurnEvent() { @@ -31,13 +27,10 @@ public abstract class AbstractTurnControl implements ITurnControl { } @Override - public void setup(GameSettings settings, IPlayer player, ITable table, - IView view, TurnMode turnMode) { + public void setup(TurnInfo info, GameSettings settings, IView view) { + turnInfo = info; this.settings = settings; - this.player = player; - this.table = table; this.view = view; - this.turnMode = turnMode; } }
\ No newline at end of file diff --git a/src/jrummikub/control/turn/BaseAIControl.java b/src/jrummikub/control/turn/BaseAIControl.java index d06e263..dabdc81 100644 --- a/src/jrummikub/control/turn/BaseAIControl.java +++ b/src/jrummikub/control/turn/BaseAIControl.java @@ -63,7 +63,7 @@ public class BaseAIControl extends AbstractTurnControl { } private void compute() { - switch (turnMode) { + switch (turnInfo.getTurnMode()) { case MAY_REDEAL: emitRedeal(); break; @@ -77,14 +77,14 @@ public class BaseAIControl extends AbstractTurnControl { } private Stone findMatchingStone(Stone target) { - for (Pair<Stone, Position> entry : player.getHand()) { + for (Pair<Stone, Position> entry : turnInfo.getHand()) { Stone stone = entry.getFirst(); if (stone.getValue() == target.getValue() && stone.getColor() == target.getColor()) { return stone; } } - for (Pair<Stone, Position> entry : player.getHand()) { + for (Pair<Stone, Position> entry : turnInfo.getHand()) { Stone stone = entry.getFirst(); if (stone.isJoker()) { return stone; @@ -95,14 +95,14 @@ public class BaseAIControl extends AbstractTurnControl { private Stone pickUpMatchingStone(Stone target) { Stone match = findMatchingStone(target); - player.getHand().pickUp(match); + turnInfo.getHand().pickUp(match); return match; } private void turn() { List<Stone> stones = new ArrayList<Stone>(); - for (Pair<Stone, Position> entry : player.getHand()) { + for (Pair<Stone, Position> entry : turnInfo.getHand()) { stones.add(entry.getFirst()); } @@ -115,7 +115,7 @@ public class BaseAIControl extends AbstractTurnControl { Math.max(30, settings.getInitialMeldThreshold() * 2), counts.getFirst(), counts.getSecond()); - if (!player.getLaidOut() + if (!turnInfo.getLaidOut() && result.getSecond() < settings.getInitialMeldThreshold()) { emitEndOfTurn(); return; @@ -126,7 +126,7 @@ public class BaseAIControl extends AbstractTurnControl { for (Stone stone : set) { handStones.add(pickUpMatchingStone(stone)); } - table.drop(new StoneSet(handStones), new Position( + turnInfo.getTable().drop(new StoneSet(handStones), new Position( (float) Math.random() * 30 - 15, (float) Math.random() * 6 - 3)); } @@ -148,7 +148,7 @@ public class BaseAIControl extends AbstractTurnControl { private void emitEndOfTurn() { long timeElapsed = System.currentTimeMillis() - startTime; long timeNeeded = Math.min((long) (1000 + Math.random() - * player.getHand().getSize() * 100), 50000); + * turnInfo.getHand().getSize() * 100), 50000); long waitTime = timeNeeded - timeElapsed; if (waitTime > 0) { diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java index f13b3a2..3bedc1a 100644 --- a/src/jrummikub/control/turn/HumanTurnControl.java +++ b/src/jrummikub/control/turn/HumanTurnControl.java @@ -73,11 +73,11 @@ public class HumanTurnControl extends AbstractTurnControl { addHandPanelHandlers(); addStoneCollectionHandlers(); - if (turnMode == TurnMode.NORMAL_TURN) { + if (turnInfo.getTurnMode() == TurnMode.NORMAL_TURN) { addTablePanelHandlers(); } - view.getHandPanel().setStones(player.getHand().clone()); + view.getHandPanel().setStones(turnInfo.getHand().clone()); view.getHandPanel().resetCurrentRow(); view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL); @@ -227,7 +227,7 @@ public class HumanTurnControl extends AbstractTurnControl { private void handClick(Position pos) { List<Stone> handStones = new ArrayList<Stone>(); for (Stone s : selectedStones) { - if (player.getHand().pickUp(s)) { + if (turnInfo.getHand().pickUp(s)) { handStones.add(s); } } @@ -236,28 +236,28 @@ public class HumanTurnControl extends AbstractTurnControl { for (Stone s : handStones) { double x = Math.max(0, Math.min(13, pos.getX() - handStones.size() / 2.0f + i)); - player.getHand().drop(s, + turnInfo.getHand().drop(s, new Position(x, (float) Math.floor(pos.getY()))); selectedStones.remove(s); i++; } view.setSelectedStones(selectedStones); - view.getHandPanel().setStones(player.getHand()); + view.getHandPanel().setStones(turnInfo.getHand()); } private void sortStones(Comparator<Stone> comparator) { List<Stone> stones = new ArrayList<Stone>(); - for (Pair<Stone, Position> entry : player.getHand()) { + for (Pair<Stone, Position> entry : turnInfo.getHand()) { stones.add(entry.getFirst()); } for (Stone stone : stones) { - player.getHand().pickUp(stone); + turnInfo.getHand().pickUp(stone); } Collections.sort(stones, comparator); int x = 0, y = 0; for (Stone stone : stones) { - player.getHand().drop(stone, new Position(x, y)); + turnInfo.getHand().drop(stone, new Position(x, y)); x++; if (x >= Hand.WIDTH) { x = 0; @@ -265,7 +265,7 @@ public class HumanTurnControl extends AbstractTurnControl { } } - view.getHandPanel().setStones(player.getHand()); + view.getHandPanel().setStones(turnInfo.getHand()); } private void sortByRuns() { @@ -306,8 +306,8 @@ public class HumanTurnControl extends AbstractTurnControl { private void pickUpSelectedStones() { for (Stone stone : selectedStones) { - player.getHand().pickUp(stone); - table.pickUpStone(stone); + turnInfo.getHand().pickUp(stone); + turnInfo.getTable().pickUpStone(stone); } } @@ -317,12 +317,12 @@ public class HumanTurnControl extends AbstractTurnControl { } pickUpSelectedStones(); - table.drop(new StoneSet(selectedStones), new Position(position.getX() + turnInfo.getTable().drop(new StoneSet(selectedStones), new Position(position.getX() - selectedStones.size() * 0.5f, position.getY() - 0.5f)); selectedStones.clear(); - view.getTablePanel().setStoneSets(table); - view.getHandPanel().setStones(player.getHand()); + view.getTablePanel().setStoneSets(turnInfo.getTable()); + view.getHandPanel().setStones(turnInfo.getHand()); view.setSelectedStones(selectedStones); } @@ -330,7 +330,7 @@ public class HumanTurnControl extends AbstractTurnControl { if (!collect) { selectedStones.clear(); } - StoneSet selectedSet = table.findStoneSet(stone); + StoneSet selectedSet = turnInfo.getTable().findStoneSet(stone); for (Stone setStone : selectedSet) { selectedStones.remove(setStone); selectedStones.add(setStone); @@ -344,8 +344,8 @@ public class HumanTurnControl extends AbstractTurnControl { return; } Stone lastStone = selectedStones.get(selectedStones.size() - 1); - StoneSet lastSet = table.findStoneSet(lastStone); - StoneSet selectedSet = table.findStoneSet(stone); + StoneSet lastSet = turnInfo.getTable().findStoneSet(lastStone); + StoneSet selectedSet = turnInfo.getTable().findStoneSet(stone); if (lastSet != selectedSet) { stoneClick(stone, true); return; @@ -376,13 +376,13 @@ public class HumanTurnControl extends AbstractTurnControl { return; } Stone lastStone = selectedStones.get(selectedStones.size() - 1); - StoneSet lastSet = table.findStoneSet(lastStone); + StoneSet lastSet = turnInfo.getTable().findStoneSet(lastStone); if (lastSet != null) { stoneClick(stone, true); return; } List<Pair<Stone, Position>> handPairs = new ArrayList<Pair<Stone, Position>>(); - for (Pair<Stone, Position> entry : player.getHand()) { + for (Pair<Stone, Position> entry : turnInfo.getHand()) { handPairs.add(entry); } @@ -410,7 +410,7 @@ public class HumanTurnControl extends AbstractTurnControl { private void connectorClick(StoneSet set, boolean right) { List<Stone> stones = new LinkedList<Stone>(); - Position pos = table.getPosition(set); + Position pos = turnInfo.getTable().getPosition(set); for (Stone stone : set) { stones.add(stone); } @@ -421,24 +421,24 @@ public class HumanTurnControl extends AbstractTurnControl { pickUpSelectedStones(); StoneSet newSet = null; for (Stone stone : stones) { - newSet = table.findStoneSet(stone); + newSet = turnInfo.getTable().findStoneSet(stone); if (newSet != null) { break; } } if (newSet != null) { - Position newPos = table.getPosition(newSet); - table.pickUp(newSet); + Position newPos = turnInfo.getTable().getPosition(newSet); + turnInfo.getTable().pickUp(newSet); if (right) { StoneSet joinedSet = newSet.join(new StoneSet(selectedStones)); - table.drop(joinedSet, newPos); + turnInfo.getTable().drop(joinedSet, newPos); } else { StoneSet joinedSet = new StoneSet(selectedStones).join(newSet); - table.drop(joinedSet, new Position(newPos.getX() + turnInfo.getTable().drop(joinedSet, new Position(newPos.getX() - selectedStones.size(), newPos.getY())); } } else { - table.drop( + turnInfo.getTable().drop( new StoneSet(selectedStones), new Position(pos.getX() + (set.getSize() - selectedStones.size()) * 0.5f, @@ -447,8 +447,8 @@ public class HumanTurnControl extends AbstractTurnControl { selectedStones.clear(); - view.getTablePanel().setStoneSets(table); - view.getHandPanel().setStones(player.getHand()); + view.getTablePanel().setStoneSets(turnInfo.getTable()); + view.getHandPanel().setStones(turnInfo.getHand()); view.setSelectedStones(selectedStones); } diff --git a/src/jrummikub/control/turn/ITurnControl.java b/src/jrummikub/control/turn/ITurnControl.java index 2dfe2ab..b8a39ce 100644 --- a/src/jrummikub/control/turn/ITurnControl.java +++ b/src/jrummikub/control/turn/ITurnControl.java @@ -1,7 +1,7 @@ package jrummikub.control.turn; import jrummikub.model.GameSettings; -import jrummikub.model.IPlayer; +import jrummikub.model.IHand; import jrummikub.model.ITable; import jrummikub.util.IEvent; import jrummikub.view.IView; @@ -14,19 +14,15 @@ public interface ITurnControl { /** * Start the turn * + * @param info + * the current turn state + * * @param settings * the game settings - * @param player - * the active player - * @param table - * current table * @param view * view for user interaction. - * @param turnMode - * whether it is turn zero and if one may redeal */ - public void setup(GameSettings settings, IPlayer player, ITable table, - IView view, TurnMode turnMode); + public void setup(TurnInfo info, GameSettings settings, IView view); /** * Get the event that is emitted when the turn is over @@ -45,6 +41,71 @@ public interface ITurnControl { /** * Start the turn */ - public abstract void startTurn(); + public void startTurn(); + + /** + * The TurnInfo class encapsulates all information concerning the current turn + */ + public class TurnInfo { + private ITable table; + private IHand hand; + private boolean hasLaidOut; + private TurnMode turnMode; + + /** + * Creates a new TurnInfo instance + * + * @param table + * the current table + * @param hand + * the current player's hand + * @param hasLaidOut + * has the player laid out yet? + * @param turnMode + * the turn mode + */ + public TurnInfo(ITable table, IHand hand, boolean hasLaidOut, + TurnMode turnMode) { + this.table = table; + this.hand = hand; + this.hasLaidOut = hasLaidOut; + this.turnMode = turnMode; + } + + /** + * Gets the current table + * + * @return the table + */ + public ITable getTable() { + return table; + } + + /** + * Gets the current player's hand + * + * @return the hand + */ + public IHand getHand() { + return hand; + } + + /** + * Returns if the current player has laid out yet + * + * @return if the player has laid out + */ + public boolean getLaidOut() { + return hasLaidOut; + } + /** + * Gets the current turn's mode + * + * @return the turn mode + */ + public TurnMode getTurnMode() { + return turnMode; + } + } }
\ No newline at end of file diff --git a/src/jrummikub/model/IPlayer.java b/src/jrummikub/model/IPlayer.java index 0545352..03b5da4 100644 --- a/src/jrummikub/model/IPlayer.java +++ b/src/jrummikub/model/IPlayer.java @@ -13,6 +13,13 @@ public interface IPlayer { public IHand getHand(); /** + * Set the current hand of the player + * + * @param hand the new hand + */ + public void setHand(IHand hand); + + /** * Has the player laid out yet? * * @return if the player has laid out diff --git a/src/jrummikub/model/Player.java b/src/jrummikub/model/Player.java index 38d2587..6f7885b 100644 --- a/src/jrummikub/model/Player.java +++ b/src/jrummikub/model/Player.java @@ -25,6 +25,11 @@ public class Player implements IPlayer { } @Override + public void setHand(IHand hand) { + this.hand = hand; + } + + @Override public boolean getLaidOut() { return laidOut; } diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java index d709b6b..f726a38 100644 --- a/test/jrummikub/control/RoundControlTest.java +++ b/test/jrummikub/control/RoundControlTest.java @@ -147,7 +147,7 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueOne, new Position(0, 0)); hand.drop(blueTwo, new Position(0, 0)); hand.drop(blueThree, new Position(0, 0)); @@ -177,7 +177,7 @@ public class RoundControlTest { } view.startTurnEvent.emit(); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; assertFalse(roundState.getActivePlayer().getLaidOut()); @@ -202,7 +202,7 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueOne, new Position(0, 0)); hand.drop(blueTwo, new Position(0, 0)); hand.drop(blueThree, new Position(0, 0)); @@ -255,7 +255,7 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueOne, new Position(0, 0)); hand.drop(blueTwo, new Position(0, 0)); hand.drop(blueThree, new Position(0, 0)); @@ -286,7 +286,7 @@ public class RoundControlTest { Stone redNine = new Stone(9, RED); Stone redTen = new Stone(10, RED); - hand = roundState.getActivePlayer().getHand(); + hand = roundControl.clonedHand; hand.drop(redEight, new Position(0, 0)); hand.drop(redNine, new Position(0, 0)); hand.drop(redTen, new Position(0, 0)); @@ -326,7 +326,7 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueOne, new Position(0, 0)); hand.drop(blueTwo, new Position(0, 0)); hand.drop(blueThree, new Position(0, 0)); @@ -358,7 +358,7 @@ public class RoundControlTest { Stone redTen = new Stone(10, RED); Stone redEleven = new Stone(11, RED); - hand = roundState.getActivePlayer().getHand(); + hand = roundControl.clonedHand; hand.drop(redEight, new Position(0, 0)); hand.drop(redNine, new Position(0, 0)); hand.drop(redTen, new Position(0, 0)); @@ -400,7 +400,7 @@ public class RoundControlTest { Stone blueSix = new Stone(6, BLUE); Stone blueSeven = new Stone(7, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueFive, new Position(0, 0)); hand.drop(blueSix, new Position(0, 0)); hand.drop(blueSeven, new Position(0, 0)); @@ -427,7 +427,7 @@ public class RoundControlTest { assertEquals(2, roundState.getTable().getSize()); view.startTurnEvent.emit(); - hand = roundState.getActivePlayer().getHand(); + hand = roundControl.clonedHand; view.tablePanel.stoneClickEvent.emit(blueFour, false); view.tablePanel.stoneClickEvent.emit(blueFive, true); @@ -464,7 +464,7 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); - IHand hand = roundState.getActivePlayer().getHand(); + IHand hand = roundControl.clonedHand; hand.drop(blueOne, new Position(0, 0)); hand.drop(blueTwo, new Position(0, 0)); hand.drop(blueThree, new Position(0, 0)); @@ -573,7 +573,7 @@ public class RoundControlTest { view.startTurnEvent.emit(); assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType); - IHand hand = testRoundState.players.get(0).hand; + IHand hand = testRound.clonedHand; Stone stone = hand.iterator().next().getFirst(); hand.pickUp(stone); testTable.drop(new StoneSet(stone), new Position(0, 0)); @@ -658,7 +658,7 @@ public class RoundControlTest { view.startTurnEvent.emit(); assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType); - IHand hand = testRoundState.players.get(0).hand; + IHand hand = testRound.clonedHand; Stone blueEight = new Stone(8, BLUE); Stone blackEight = new Stone(8, BLACK); @@ -680,6 +680,7 @@ public class RoundControlTest { for (int i = 0; i < 4; i++) { testRoundState.players.get(i).hand = new Hand(); } + testRound.clonedHand = (IHand) testRoundState.players.get(3).hand.clone(); resetTurnStart(); assertFalse(roundEnded); @@ -952,6 +953,7 @@ public class RoundControlTest { hand.drop(new Stone(i / 2, RED), new Position(0, 0)); } testRoundState.players.get(0).hand = hand; + testRound.clonedHand = (IHand) hand.clone(); view.startTurnEvent.emit(); assertEquals(view.playerPanel.turnMode, TurnMode.MAY_REDEAL); for (int i = 0; i < 4; i++) { diff --git a/test/jrummikub/control/turn/BaseAIControlTest.java b/test/jrummikub/control/turn/BaseAIControlTest.java index 2c7b1fe..fe06398 100644 --- a/test/jrummikub/control/turn/BaseAIControlTest.java +++ b/test/jrummikub/control/turn/BaseAIControlTest.java @@ -75,7 +75,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testTurnZeroRedealing() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.MAY_REDEAL);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.startTurn();
while (!redealt) {
Thread.sleep(100);
@@ -89,7 +89,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testTurnZeroNotMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.INSPECT_ONLY);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.INSPECT_ONLY), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
@@ -103,7 +103,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testNormalTurnMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.NORMAL_TURN);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java index ed0b758..bebfff5 100644 --- a/test/jrummikub/control/turn/TurnControlTest.java +++ b/test/jrummikub/control/turn/TurnControlTest.java @@ -110,8 +110,7 @@ public class TurnControlTest { mockPlayer = new MockPlayer(null, null); mockPlayer.hand = mockHand; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); } /** */ @@ -135,8 +134,7 @@ public class TurnControlTest { mockHand.iterable = stones; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); testControl.startTurn(); int i = 0; @@ -629,8 +627,7 @@ public class TurnControlTest { public void testAddLeft() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -747,8 +744,7 @@ public class TurnControlTest { public void testAddRight() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -865,8 +861,7 @@ public class TurnControlTest { public void testAddNewSet() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); |