diff options
Diffstat (limited to 'src/jrummikub/view/IView.java')
-rw-r--r-- | src/jrummikub/view/IView.java | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/src/jrummikub/view/IView.java b/src/jrummikub/view/IView.java index 3e33e44..21aa173 100644 --- a/src/jrummikub/view/IView.java +++ b/src/jrummikub/view/IView.java @@ -1,5 +1,6 @@ package jrummikub.view; +import java.awt.Color; import java.util.Collection; import jrummikub.model.Stone; @@ -46,7 +47,7 @@ public interface IView { * Sets the current player's name * * @param playerName - * the player name + * the player name */ public void setCurrentPlayerName(String playerName); @@ -54,7 +55,7 @@ public interface IView { * Sets the stones that are to be painted selected * * @param stones - * the stones to be painted selected + * the stones to be painted selected */ public void setSelectedStones(Collection<Stone> stones); @@ -62,7 +63,7 @@ public interface IView { * Enables or disables the player's StartTurnPanel * * @param enable - * enable/disable + * enable/disable */ public void enableStartTurnPanel(boolean enable); @@ -77,9 +78,9 @@ public interface IView { * Enables or disables the panel shown when a player has won * * @param enable - * enable/disable + * enable/disable */ - void enableWinPanel(boolean enable); + public void enableWinPanel(boolean enable); /** * The quit event is emitted when the player wants to quit the game @@ -93,21 +94,25 @@ public interface IView { * * @return the event */ - IEvent getNewRoundEvent(); + public IEvent getNewRoundEvent(); /** * Shows or hides the game settings panel * * @param show - * specifies if the panel shall be shown or hidden + * specifies if the panel shall be shown or hidden */ - void showSettingsPanel(boolean show); + public void showSettingsPanel(boolean show); /** * Shows or hides the score panel * * @param show - * specifies if the panel shall be shown or hidden + * specifies if the panel shall be shown or hidden */ - void showScorePanel(boolean show); + public void showScorePanel(boolean show); + + public void setCurrentPlayerColor(Color color); + + public void setHasLaidOut(boolean hasLaidOut); } |