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-rw-r--r--src/jrummikub/control/RoundControl.java254
-rw-r--r--src/jrummikub/control/network/ConnectionControl.java53
-rw-r--r--src/jrummikub/control/network/IConnectionControl.java12
-rw-r--r--src/jrummikub/control/network/NetworkRoundControl.java27
-rw-r--r--src/jrummikub/control/network/NetworkTurnControl.java18
-rw-r--r--src/jrummikub/control/turn/AIControl.java2
-rw-r--r--src/jrummikub/control/turn/AbstractTurnControl.java169
-rw-r--r--src/jrummikub/control/turn/HumanTurnControl.java2
-rw-r--r--src/jrummikub/control/turn/ITurnControl.java68
9 files changed, 332 insertions, 273 deletions
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java
index 778c3d0..aeff095 100644
--- a/src/jrummikub/control/RoundControl.java
+++ b/src/jrummikub/control/RoundControl.java
@@ -2,18 +2,17 @@ package jrummikub.control;
import static jrummikub.model.PlayerSettings.Type.*;
+import java.io.Serializable;
import java.util.ArrayList;
+import java.util.Collection;
import java.util.Collections;
-import java.util.HashSet;
import java.util.List;
-import java.util.Set;
import jrummikub.control.turn.AIControl;
import jrummikub.control.turn.HumanTurnControl;
import jrummikub.control.turn.ITurnControl;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.control.turn.TurnMode;
-import jrummikub.model.Hand;
import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
import jrummikub.model.IRoundState;
@@ -29,7 +28,7 @@ import jrummikub.util.Event1;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
-import jrummikub.util.IListener3;
+import jrummikub.util.IListener2;
import jrummikub.util.Pair;
import jrummikub.view.IView;
import jrummikub.view.IView.BottomPanelType;
@@ -38,18 +37,45 @@ import jrummikub.view.IView.BottomPanelType;
* Controller that manages a single round of rummikub
*/
public class RoundControl {
+ public enum InvalidTurnType {
+ INVALID_SETS, INITIAL_MELD_ERROR, NOT_ENOUGH_POINTS
+ }
+
+ public static class InvalidTurnInfo implements Serializable {
+ private static final long serialVersionUID = -3591000741414366776L;
+
+ private ITable table;
+ private InvalidTurnType type;
+ private ArrayList<StoneSet> invalidSets;
+
+ public InvalidTurnInfo(ITable table, InvalidTurnType type,
+ Collection<StoneSet> invalidSets) {
+ this.table = (ITable) table.clone();
+ this.type = type;
+ this.invalidSets = new ArrayList<StoneSet>(invalidSets);
+ }
+
+ public ITable getTable() {
+ return table;
+ }
+
+ public InvalidTurnType getType() {
+ return type;
+ }
+
+ public List<StoneSet> getInvalidSets() {
+ return invalidSets;
+ }
+ }
+
private ITurnControl turnControl;
protected IRoundState roundState;
private IView view;
- private ITable clonedTable;
- IHand clonedHand;
private Event restartRoundEvent = new Event();
private Event1<IRoundState> roundStateUpdateEvent = new Event1<IRoundState>();
private Event1<Score> endOfRoundEvent = new Event1<Score>();
protected List<Connection> connections = new ArrayList<Connection>();
private boolean roundFinished;
- private boolean lastTurnNotEnoughPoints;
- private boolean lastTurnMeldError;
/**
* Create a new RoundControl using the given gameState and view
@@ -183,13 +209,10 @@ public class RoundControl {
view.getTablePanel().setStoneSets(roundState.getTable().clone());
- clonedTable = (ITable) roundState.getTable().clone();
- clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
-
if (roundState.getTurnNumber() < 1) {
view.setStoneCollectionHidden(true);
turnMode = TurnMode.INSPECT_ONLY;
- if (clonedHand.getIdenticalStoneCount() >= 3) {
+ if (roundState.getActivePlayer().getHand().getIdenticalStoneCount() >= 3) {
turnMode = TurnMode.MAY_REDEAL;
}
}
@@ -198,21 +221,15 @@ public class RoundControl {
view.getPlayerPanel().setEndTurnMode(turnMode);
}
- turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
- roundState.getActivePlayer().getLaidOut(), turnMode), roundState
- .getGameSettings(), view);
+ turnControl.setup(new ITurnControl.TurnInfo(roundState, turnMode),
+ roundState.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(
- new IListener3<IHand, ITable, ITable>() {
+ new IListener2<IRoundState, InvalidTurnInfo>() {
@Override
- public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
- if (oldHand == null) {
- oldHand = roundState.getActivePlayer().getHand();
- }
- if (oldTable == null) {
- oldTable = roundState.getTable();
- }
-
- endOfTurn(oldHand, oldTable, newTable);
+ public void handle(IRoundState newState,
+ InvalidTurnInfo invalidTurnInfo) {
+ setRoundState(newState);
+ endOfTurn(invalidTurnInfo);
}
});
turnControl.getRedealEvent().add(new IListener() {
@@ -258,87 +275,46 @@ public class RoundControl {
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
- private boolean laidOutValidPoints(ITable oldTable, ITable newTable) {
- List<StoneSet> newSets = tableSetDifference(oldTable, newTable);
-
- int totalValue = 0;
- for (StoneSet set : newSets) {
- totalValue += set.classify(roundState.getGameSettings()).getSecond();
- }
-
- return totalValue == 0
- || totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
- }
-
- protected void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
+ protected void endOfTurn(InvalidTurnInfo invalidTurnInfo) {
boolean wasHuman = (turnControl instanceof HumanTurnControl);
boolean wasAI = (turnControl instanceof AIControl);
-
- view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
-
turnControl = null;
- roundState.getActivePlayer().setLastTurnInvalid(false);
- roundState.getActivePlayer()
- .setLastTurnStoneCount(
- roundState.getActivePlayer().getHand().getSize()
- - clonedHand.getSize());
-
- roundState.getActivePlayer().setHand(clonedHand);
- boolean goToNextPlayer = true;
- lastTurnNotEnoughPoints = false;
- lastTurnMeldError = false;
- if (roundState.getTurnNumber() >= 1) {
- goToNextPlayer = checkTurn(oldTable, newTable);
- }
- if (goToNextPlayer || wasAI) {
- nextPlayer();
- } else {
+ view.getTablePanel().setStoneSets(invalidTurnInfo.getTable());
+
+ if (invalidTurnInfo.getType() != null) {
if (wasHuman) {
view.setBottomPanel(BottomPanelType.INVALID_TURN_PANEL);
}
- if (lastTurnNotEnoughPoints) {
- view.setInitialMeldError(roundState.getGameSettings()
- .getInitialMeldThreshold());
- view.getTablePanel().setStoneSets(newTable);
- view.setInvalidStoneSets(tableSetDifference(oldTable, newTable));
- } else if (lastTurnMeldError) {
- view.setInitialMeldFirstError();
- view.getTablePanel().setStoneSets(newTable);
- view.setInvalidStoneSets(touchedStoneSets(oldHand, oldTable, newTable));
- } else {
- view.setStoneCollectionHidden(true);
- view.getTablePanel().setStoneSets(newTable);
- view.setInvalidStoneSets(invalidStoneSets(newTable));
+ view.setInvalidStoneSets(invalidTurnInfo.getInvalidSets());
+
+ switch (invalidTurnInfo.getType()) {
+ case INITIAL_MELD_ERROR:
+ view.setInitialMeldFirstError();
+ break;
+ case INVALID_SETS:
+ view.setStoneCollectionHidden(true);
+ break;
+ case NOT_ENOUGH_POINTS:
+ view.setInitialMeldError(roundState.getGameSettings()
+ .getInitialMeldThreshold());
+ break;
}
- }
- }
- private List<StoneSet> invalidStoneSets(ITable newTable) {
- List<StoneSet> invalidSets = new ArrayList<StoneSet>();
- for (Pair<StoneSet, Position> set : newTable) {
- if (set.getFirst().isValid(roundState.getGameSettings())) {
- continue;
+ if (wasAI) {
+ nextPlayer();
}
- invalidSets.add(set.getFirst());
+ return;
}
- return invalidSets;
- }
- private List<StoneSet> touchedStoneSets(IHand oldHand, ITable oldTable,
- ITable newTable) {
- List<StoneSet> touchedSets = new ArrayList<StoneSet>();
- for (StoneSet set : tableSetDifference(oldTable, newTable)) {
- for (Stone stone : set) {
- if (!oldHand.contains(stone)) {
- touchedSets.add(set);
- break;
- }
- }
+ if (roundState.getActivePlayer().getHand().getSize() == 0) {
+ endOfRound();
+ return;
}
- return touchedSets;
+ view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
+ nextPlayer();
}
private void nextPlayer() {
@@ -347,7 +323,7 @@ public class RoundControl {
view.setStoneCollectionHidden(false);
if (roundState.getLastPlayer() == null) {
if (roundState.getGameHeap().getSize() == 0) {
- roundState.setLastPlayer(roundState.getNthNextPlayer(0));
+ roundState.setLastPlayer(roundState.getActivePlayer());
roundState.nextPlayer();
roundState.nextTurn();
} else {
@@ -367,100 +343,6 @@ public class RoundControl {
}
}
- private boolean checkTurn(ITable oldTable, ITable newTable) {
- if (!newTable.isValid()) {
- rejectMove(oldTable, newTable);
- return false;
- }
- if (!roundState.getActivePlayer().getLaidOut()) {
- // Player touched forbidden stones
- if (!tableSetDifference(newTable, oldTable).isEmpty()) {
- rejectMove(oldTable, newTable);
- lastTurnMeldError = true;
- return false;
- }
- if (!laidOutValidPoints(oldTable, newTable)) {
- rejectMove(oldTable, newTable);
- lastTurnNotEnoughPoints = true;
- return false;
- }
- }
- Set<Stone> tableDiff = tableDifference(oldTable, newTable);
-
- roundState.setTable(newTable);
-
- if (tableDiff.isEmpty()) {
- // Player hasn't made a move
- dealStone();
- } else {
- roundState.getActivePlayer().setLaidOut(true);
- if (roundState.getActivePlayer().getHand().getSize() == 0) {
- endOfRound();
- }
- }
- return true;
- }
-
- private void rejectMove(ITable oldTable, ITable newTable) {
- Set<Stone> tableDiff = tableDifference(oldTable, newTable);
- // deal penalty, reset
- roundState.getGameHeap().putBack(tableDiff);
- roundState.getActivePlayer().setLastTurnInvalid(true);
- dealPenalty(tableDiff.size());
-
- }
-
- static Set<Stone> tableDifference(ITable oldTable, ITable newTable) {
- Set<Stone> ret = new HashSet<Stone>();
-
- for (Pair<StoneSet, Position> entry : newTable) {
- for (Stone stone : entry.getFirst()) {
- ret.add(stone);
- }
- }
- for (Pair<StoneSet, Position> entry : oldTable) {
- for (Stone stone : entry.getFirst()) {
- ret.remove(stone);
- }
- }
- return ret;
- }
-
- static List<StoneSet> tableSetDifference(ITable oldTable, ITable newTable) {
- List<StoneSet> ret = new ArrayList<StoneSet>();
-
- for (Pair<StoneSet, Position> entry : newTable) {
- ret.add(entry.getFirst());
- }
- for (Pair<StoneSet, Position> entry : oldTable) {
- ret.remove(entry.getFirst());
- }
- return ret;
- }
-
- void dealStones(int count) {
- IHand hand = roundState.getActivePlayer().getHand();
- int rowCount = hand.getRowCount();
-
- for (int i = 0; i < count; ++i) {
- if (hand.getFreeRowSpace(rowCount - 1) == 0) {
- rowCount++;
- }
-
- hand.drop(roundState.getGameHeap().drawStone(), new Position(
- Hand.WIDTH - 1, rowCount - 1));
- }
-
- }
-
- private void dealStone() {
- dealStones(1);
- }
-
- private void dealPenalty(int count) {
- dealStones(count + 3);
- }
-
void endOfRound() {
removeListeners();
Score roundScore = score();
diff --git a/src/jrummikub/control/network/ConnectionControl.java b/src/jrummikub/control/network/ConnectionControl.java
index 76b430a..4ed160a 100644
--- a/src/jrummikub/control/network/ConnectionControl.java
+++ b/src/jrummikub/control/network/ConnectionControl.java
@@ -6,19 +6,17 @@ import java.util.UUID;
import javax.swing.SwingUtilities;
+import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.model.GameSettings;
-import jrummikub.model.IHand;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.Event2;
-import jrummikub.util.Event3;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
-import jrummikub.util.IEvent3;
import jrummikub.util.LoginData;
import jrummikub.view.LoginError;
@@ -48,26 +46,20 @@ public class ConnectionControl implements IConnectionControl {
private static class TurnEndData implements Serializable {
private static final long serialVersionUID = -3800572117130220737L;
- private IHand oldHand;
- private ITable oldTable;
- private ITable newTable;
+ private IRoundState roundState;
+ private InvalidTurnInfo invalidTurnInfo;
- TurnEndData(IHand oldHand, ITable oldTable, ITable newTable) {
- this.oldHand = oldHand;
- this.oldTable = oldTable;
- this.newTable = newTable;
+ TurnEndData(IRoundState roundState, InvalidTurnInfo invalidTurnInfo) {
+ this.roundState = roundState;
+ this.invalidTurnInfo = invalidTurnInfo;
}
- IHand getOldHand() {
- return oldHand;
+ IRoundState getRoundState() {
+ return roundState;
}
- ITable getOldTable() {
- return oldTable;
- }
-
- ITable getNewTable() {
- return newTable;
+ InvalidTurnInfo getInvalidTurnInfo() {
+ return invalidTurnInfo;
}
}
@@ -95,8 +87,8 @@ public class ConnectionControl implements IConnectionControl {
private Event roundStartEvent = new Event();
private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
- private Event3<IHand, ITable, ITable> turnEndEvent = new Event3<IHand, ITable, ITable>();
- private Event1<IRoundState> turnStartEvent = new Event1<IRoundState>();
+ private Event2<IRoundState, InvalidTurnInfo> turnEndEvent = new Event2<IRoundState, InvalidTurnInfo>();
+ private Event turnStartEvent = new Event();
private GameData currentGame;
@@ -195,12 +187,12 @@ public class ConnectionControl implements IConnectionControl {
}
@Override
- public IEvent3<IHand, ITable, ITable> getTurnEndEvent() {
+ public IEvent2<IRoundState, InvalidTurnInfo> getTurnEndEvent() {
return turnEndEvent;
}
@Override
- public IEvent1<IRoundState> getTurnStartEvent() {
+ public IEvent getTurnStartEvent() {
return turnStartEvent;
}
@@ -334,29 +326,28 @@ public class ConnectionControl implements IConnectionControl {
}
@Override
- public void endTurn(final IHand oldHand, final ITable oldTable,
- final ITable newTable) {
+ public void endTurn(final IRoundState state,
+ final InvalidTurnInfo invalidTurnInfo) {
final UUID uuid = currentGame.getGameID();
run(new SendRunner() {
@Override
protected void addData(DefaultPacketExtension extension) {
extension.setValue("messageType", "turn_end");
extension.setValue("uuid", uuid.toString());
- extension.setValue("data", Base64.encodeObject(new TurnEndData(oldHand,
- oldTable, newTable), Base64.GZIP));
+ extension.setValue("data", Base64.encodeObject(new TurnEndData(state,
+ invalidTurnInfo), Base64.GZIP));
}
});
}
@Override
- public void startTurn(final IRoundState state) {
+ public void startTurn() {
final UUID uuid = currentGame.getGameID();
run(new SendRunner() {
@Override
protected void addData(DefaultPacketExtension extension) {
extension.setValue("messageType", "turn_start");
extension.setValue("uuid", uuid.toString());
- extension.setValue("state", Base64.encodeObject(state, Base64.GZIP));
}
});
}
@@ -474,11 +465,9 @@ public class ConnectionControl implements IConnectionControl {
} else if (messageType.equals("turn_end")) {
TurnEndData data = (TurnEndData) Base64.decodeToObject(extension
.getValue("data"));
- turnEndEvent.emit(data.getOldHand(), data.getOldTable(),
- data.getNewTable());
+ turnEndEvent.emit(data.getRoundState(), data.getInvalidTurnInfo());
} else if (messageType.equals("turn_start")) {
- turnStartEvent.emit((IRoundState) Base64.decodeToObject(extension
- .getValue("state")));
+ turnStartEvent.emit();
} else {
System.err.println("Received unrecognized message of type '"
+ messageType + "'");
diff --git a/src/jrummikub/control/network/IConnectionControl.java b/src/jrummikub/control/network/IConnectionControl.java
index 38bc05c..b93748c 100644
--- a/src/jrummikub/control/network/IConnectionControl.java
+++ b/src/jrummikub/control/network/IConnectionControl.java
@@ -3,14 +3,13 @@ package jrummikub.control.network;
import java.awt.Color;
import java.util.UUID;
-import jrummikub.model.IHand;
+import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
-import jrummikub.util.IEvent3;
import jrummikub.view.LoginError;
interface IConnectionControl {
@@ -43,9 +42,9 @@ interface IConnectionControl {
public IEvent1<ITable> getTableUpdateEvent();
- public IEvent3<IHand, ITable, ITable> getTurnEndEvent();
+ public IEvent2<IRoundState, InvalidTurnInfo> getTurnEndEvent();
- public IEvent1<IRoundState> getTurnStartEvent();
+ public IEvent getTurnStartEvent();
public void offerGame(GameData data);
@@ -69,7 +68,8 @@ interface IConnectionControl {
public void updateTable(ITable table);
- public void endTurn(IHand oldHand, ITable oldTable, ITable newTable);
+ public void endTurn(IRoundState state, InvalidTurnInfo invalidTurnInfo);
+
+ public void startTurn();
- public void startTurn(IRoundState state);
} \ No newline at end of file
diff --git a/src/jrummikub/control/network/NetworkRoundControl.java b/src/jrummikub/control/network/NetworkRoundControl.java
index 81820e7..64faebb 100644
--- a/src/jrummikub/control/network/NetworkRoundControl.java
+++ b/src/jrummikub/control/network/NetworkRoundControl.java
@@ -2,10 +2,10 @@ package jrummikub.control.network;
import jrummikub.control.RoundControl;
import jrummikub.control.turn.ITurnControl;
-import jrummikub.model.IHand;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.PlayerSettings.Type;
+import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
@@ -20,17 +20,12 @@ public class NetworkRoundControl extends RoundControl {
this.connectionControl = connectionControl;
currentlyActive = startActive;
- connections.add(connectionControl.getTurnStartEvent().add(
- new IListener1<IRoundState>() {
- @Override
- public void handle(IRoundState state) {
- NetworkControl.fixGameSettings(state.getGameSettings(),
- connectionControl.getNickname());
- setRoundState(state);
-
- startTurn();
- }
- }));
+ connections.add(connectionControl.getTurnStartEvent().add(new IListener() {
+ @Override
+ public void handle() {
+ startTurn();
+ }
+ }));
}
@Override
@@ -68,16 +63,16 @@ public class NetworkRoundControl extends RoundControl {
doPrepareTurn();
if (wasActive) {
- connectionControl.startTurn(roundState);
+ connectionControl.startTurn();
}
}
@Override
- protected void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
+ protected void endOfTurn(InvalidTurnInfo invalidTurnInfo) {
if (currentlyActive) {
- connectionControl.endTurn(oldHand, oldTable, newTable);
+ connectionControl.endTurn(roundState, invalidTurnInfo);
}
- super.endOfTurn(oldHand, oldTable, newTable);
+ super.endOfTurn(invalidTurnInfo);
}
}
diff --git a/src/jrummikub/control/network/NetworkTurnControl.java b/src/jrummikub/control/network/NetworkTurnControl.java
index 57851a2..7b0bcbb 100644
--- a/src/jrummikub/control/network/NetworkTurnControl.java
+++ b/src/jrummikub/control/network/NetworkTurnControl.java
@@ -1,13 +1,13 @@
package jrummikub.control.network;
+import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.control.turn.AbstractTurnControl;
-import jrummikub.model.IHand;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener1;
-import jrummikub.util.IListener3;
+import jrummikub.util.IListener2;
public class NetworkTurnControl extends AbstractTurnControl {
private IConnectionControl connectionControl;
@@ -31,20 +31,24 @@ public class NetworkTurnControl extends AbstractTurnControl {
}
}));
connections.add(connectionControl.getTurnEndEvent().add(
- new IListener3<IHand, ITable, ITable>() {
+ new IListener2<IRoundState, InvalidTurnInfo>() {
@Override
- public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
- endOfTurn(oldHand, oldTable, newTable);
+ public void handle(IRoundState state,
+ InvalidTurnInfo invalidTurnInfo) {
+ NetworkControl.fixGameSettings(state.getGameSettings(),
+ connectionControl.getNickname());
+
+ endOfTurn(state, invalidTurnInfo);
}
}));
timer.startTimer();
}
- private void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
+ private void endOfTurn(IRoundState roundState, InvalidTurnInfo invalidTurnInfo) {
cleanUp();
- endOfTurnEvent.emit(oldHand, oldTable, newTable);
+ endOfTurnEvent.emit(roundState, invalidTurnInfo);
}
@Override
diff --git a/src/jrummikub/control/turn/AIControl.java b/src/jrummikub/control/turn/AIControl.java
index b633f96..f480143 100644
--- a/src/jrummikub/control/turn/AIControl.java
+++ b/src/jrummikub/control/turn/AIControl.java
@@ -225,7 +225,7 @@ public class AIControl extends AbstractTurnControl {
return;
}
cleanUp();
- endOfTurnEvent.emit(null, null, turnInfo.getTable());
+ endOfTurnEvent.emit(turnInfo.getRoundState(), checkTurn());
}
/**
diff --git a/src/jrummikub/control/turn/AbstractTurnControl.java b/src/jrummikub/control/turn/AbstractTurnControl.java
index 8b481bc..d64ee62 100644
--- a/src/jrummikub/control/turn/AbstractTurnControl.java
+++ b/src/jrummikub/control/turn/AbstractTurnControl.java
@@ -1,28 +1,39 @@
package jrummikub.control.turn;
import java.util.ArrayList;
+import java.util.Collections;
+import java.util.HashSet;
import java.util.List;
+import java.util.Set;
import jrummikub.control.ITurnTimer;
+import jrummikub.control.RoundControl.InvalidTurnInfo;
+import jrummikub.control.RoundControl.InvalidTurnType;
import jrummikub.control.TurnTimer;
import jrummikub.model.GameSettings;
+import jrummikub.model.Hand;
import jrummikub.model.IHand;
+import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
+import jrummikub.model.Position;
+import jrummikub.model.Stone;
+import jrummikub.model.StoneSet;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.Event1;
-import jrummikub.util.Event3;
+import jrummikub.util.Event2;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
-import jrummikub.util.IEvent3;
+import jrummikub.util.IEvent2;
import jrummikub.util.IListener;
+import jrummikub.util.Pair;
import jrummikub.view.IView;
/**
* Abstract base class for TurnControls
*/
public abstract class AbstractTurnControl implements ITurnControl {
- protected Event3<IHand, ITable, ITable> endOfTurnEvent = new Event3<IHand, ITable, ITable>();
+ protected Event2<IRoundState, InvalidTurnInfo> endOfTurnEvent = new Event2<IRoundState, InvalidTurnInfo>();
protected Event redealEvent = new Event();
protected Event1<ITable> tableUpdateEvent = new Event1<ITable>();
protected TurnInfo turnInfo;
@@ -33,7 +44,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
private boolean started = false;
@Override
- public IEvent3<IHand, ITable, ITable> getEndOfTurnEvent() {
+ public IEvent2<IRoundState, InvalidTurnInfo> getEndOfTurnEvent() {
return endOfTurnEvent;
}
@@ -114,4 +125,154 @@ public abstract class AbstractTurnControl implements ITurnControl {
cleanUp();
}
+ protected InvalidTurnInfo checkTurn() {
+ turnInfo.getRoundState().getActivePlayer().setLastTurnInvalid(false);
+ turnInfo
+ .getRoundState()
+ .getActivePlayer()
+ .setLastTurnStoneCount(
+ turnInfo.getOldHand().getSize() - turnInfo.getHand().getSize());
+
+ turnInfo.getRoundState().getActivePlayer().setHand(turnInfo.getHand());
+
+ if (turnInfo.getRoundState().getTurnNumber() < 1) {
+ return new InvalidTurnInfo(turnInfo.getTable(), null,
+ Collections.<StoneSet> emptyList());
+ }
+
+ if (!turnInfo.getTable().isValid()) {
+ rejectMove();
+ return new InvalidTurnInfo(turnInfo.getTable(),
+ InvalidTurnType.INVALID_SETS, invalidStoneSets());
+ }
+ if (!turnInfo.getLaidOut()) {
+ // Player touched forbidden stones
+ if (!tableSetDifference(turnInfo.getTable(), turnInfo.getOldTable())
+ .isEmpty()) {
+ rejectMove();
+ return new InvalidTurnInfo(turnInfo.getTable(),
+ InvalidTurnType.INITIAL_MELD_ERROR, touchedStoneSets());
+ }
+ if (!laidOutValidPoints()) {
+ rejectMove();
+ return new InvalidTurnInfo(turnInfo.getTable(),
+ InvalidTurnType.NOT_ENOUGH_POINTS, tableSetDifference(
+ turnInfo.getOldTable(), turnInfo.getTable()));
+ }
+ }
+ Set<Stone> tableDiff = tableDifference(turnInfo.getOldTable(),
+ turnInfo.getTable());
+
+ turnInfo.getRoundState().setTable(turnInfo.getTable());
+
+ if (tableDiff.isEmpty()) {
+ // Player hasn't made a move
+ dealStone();
+ } else {
+ turnInfo.getRoundState().getActivePlayer().setLaidOut(true);
+ }
+ return new InvalidTurnInfo(turnInfo.getTable(), null,
+ Collections.<StoneSet> emptyList());
+ }
+
+ private List<StoneSet> invalidStoneSets() {
+ List<StoneSet> invalidSets = new ArrayList<StoneSet>();
+ for (Pair<StoneSet, Position> set : turnInfo.getTable()) {
+ if (set.getFirst().isValid(turnInfo.getRoundState().getGameSettings())) {
+ continue;
+ }
+ invalidSets.add(set.getFirst());
+ }
+ return invalidSets;
+ }
+
+ private List<StoneSet> touchedStoneSets() {
+ List<StoneSet> touchedSets = new ArrayList<StoneSet>();
+ for (StoneSet set : tableSetDifference(turnInfo.getOldTable(),
+ turnInfo.getTable())) {
+ for (Stone stone : set) {
+ if (!turnInfo.getOldHand().contains(stone)) {
+ touchedSets.add(set);
+ break;
+ }
+ }
+ }
+
+ return touchedSets;
+ }
+
+ private boolean laidOutValidPoints() {
+ List<StoneSet> newSets = tableSetDifference(turnInfo.getOldTable(),
+ turnInfo.getTable());
+
+ int totalValue = 0;
+ for (StoneSet set : newSets) {
+ totalValue += set.classify(turnInfo.getRoundState().getGameSettings())
+ .getSecond();
+ }
+
+ return totalValue == 0
+ || totalValue >= turnInfo.getRoundState().getGameSettings()
+ .getInitialMeldThreshold();
+ }
+
+ private void rejectMove() {
+ Set<Stone> tableDiff = tableDifference(turnInfo.getOldTable(),
+ turnInfo.getTable());
+ // deal penalty, reset
+ turnInfo.getRoundState().getGameHeap().putBack(tableDiff);
+ turnInfo.getRoundState().getActivePlayer().setLastTurnInvalid(true);
+ dealPenalty(tableDiff.size());
+ }
+
+ private void dealStones(int count) {
+ IHand hand = turnInfo.getRoundState().getActivePlayer().getHand();
+ int rowCount = hand.getRowCount();
+
+ for (int i = 0; i < count; ++i) {
+ if (hand.getFreeRowSpace(rowCount - 1) == 0) {
+ rowCount++;
+ }
+
+ hand.drop(turnInfo.getRoundState().getGameHeap().drawStone(),
+ new Position(Hand.WIDTH - 1, rowCount - 1));
+ }
+
+ }
+
+ private void dealStone() {
+ dealStones(1);
+ }
+
+ private void dealPenalty(int count) {
+ dealStones(count + 3);
+ }
+
+ static Set<Stone> tableDifference(ITable oldTable, ITable newTable) {
+ Set<Stone> ret = new HashSet<Stone>();
+
+ for (Pair<StoneSet, Position> entry : newTable) {
+ for (Stone stone : entry.getFirst()) {
+ ret.add(stone);
+ }
+ }
+ for (Pair<StoneSet, Position> entry : oldTable) {
+ for (Stone stone : entry.getFirst()) {
+ ret.remove(stone);
+ }
+ }
+ return ret;
+ }
+
+ static List<StoneSet> tableSetDifference(ITable oldTable, ITable newTable) {
+ List<StoneSet> ret = new ArrayList<StoneSet>();
+
+ for (Pair<StoneSet, Position> entry : newTable) {
+ ret.add(entry.getFirst());
+ }
+ for (Pair<StoneSet, Position> entry : oldTable) {
+ ret.remove(entry.getFirst());
+ }
+ return ret;
+ }
} \ No newline at end of file
diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java
index e43ec5b..43c2317 100644
--- a/src/jrummikub/control/turn/HumanTurnControl.java
+++ b/src/jrummikub/control/turn/HumanTurnControl.java
@@ -448,7 +448,7 @@ public class HumanTurnControl extends AbstractTurnControl {
if (redeal) {
redealEvent.emit();
} else {
- endOfTurnEvent.emit(null, null, turnInfo.getTable());
+ endOfTurnEvent.emit(turnInfo.getRoundState(), checkTurn());
}
}
diff --git a/src/jrummikub/control/turn/ITurnControl.java b/src/jrummikub/control/turn/ITurnControl.java
index 5c91c0c..6994466 100644
--- a/src/jrummikub/control/turn/ITurnControl.java
+++ b/src/jrummikub/control/turn/ITurnControl.java
@@ -1,11 +1,13 @@
package jrummikub.control.turn;
+import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.model.GameSettings;
import jrummikub.model.IHand;
+import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
-import jrummikub.util.IEvent3;
+import jrummikub.util.IEvent2;
import jrummikub.view.IView;
/**
@@ -17,12 +19,12 @@ public interface ITurnControl {
* Start the turn
*
* @param info
- * the current turn state
+ * the current turn state
*
* @param settings
- * the game settings
+ * the game settings
* @param view
- * view for user interaction.
+ * view for user interaction.
*/
public void setup(TurnInfo info, GameSettings settings, IView view);
@@ -31,7 +33,7 @@ public interface ITurnControl {
*
* @return end of turn event
*/
- public IEvent3<IHand, ITable, ITable> getEndOfTurnEvent();
+ public IEvent2<IRoundState, InvalidTurnInfo> getEndOfTurnEvent();
/**
* Emitted when the round is aborted and needs to be restarted
@@ -58,35 +60,61 @@ public interface ITurnControl {
public IEvent1<ITable> getTableUpdateEvent();
/**
- * The TurnInfo class encapsulates all information concerning the current
- * turn
+ * The TurnInfo class encapsulates all information concerning the current turn
*/
public class TurnInfo {
+ private IRoundState roundState;
+
+ private ITable oldTable;
+ private IHand oldHand;
+
private ITable table;
private IHand hand;
- private boolean hasLaidOut;
+
private TurnMode turnMode;
/**
* Creates a new TurnInfo instance
*
- * @param table
- * the current table
- * @param hand
- * the current player's hand
* @param hasLaidOut
- * has the player laid out yet?
+ * has the player laid out yet?
* @param turnMode
- * the turn mode
+ * the turn mode
*/
- public TurnInfo(ITable table, IHand hand, boolean hasLaidOut,
- TurnMode turnMode) {
- this.table = table;
- this.hand = hand;
- this.hasLaidOut = hasLaidOut;
+ public TurnInfo(IRoundState roundState, TurnMode turnMode) {
+ this.roundState = roundState;
+
+ oldTable = roundState.getTable();
+ oldHand = roundState.getActivePlayer().getHand();
+
+ this.table = (ITable) oldTable.clone();
+ this.hand = (IHand) oldHand.clone();
+
this.turnMode = turnMode;
}
+ public IRoundState getRoundState() {
+ return roundState;
+ }
+
+ /**
+ * Gets the table at the beginning of the turn
+ *
+ * @return the table
+ */
+ public ITable getOldTable() {
+ return oldTable;
+ }
+
+ /**
+ * Gets the current player's hand at the beginning of the turn
+ *
+ * @return the hand
+ */
+ public IHand getOldHand() {
+ return oldHand;
+ }
+
/**
* Gets the current table
*
@@ -111,7 +139,7 @@ public interface ITurnControl {
* @return if the player has laid out
*/
public boolean getLaidOut() {
- return hasLaidOut;
+ return roundState.getActivePlayer().getLaidOut();
}
/**