diff options
Diffstat (limited to 'test/jrummikub/control/turn')
-rw-r--r-- | test/jrummikub/control/turn/BaseAIControlTest.java | 6 | ||||
-rw-r--r-- | test/jrummikub/control/turn/TurnControlTest.java | 15 |
2 files changed, 8 insertions, 13 deletions
diff --git a/test/jrummikub/control/turn/BaseAIControlTest.java b/test/jrummikub/control/turn/BaseAIControlTest.java index 2c7b1fe..fe06398 100644 --- a/test/jrummikub/control/turn/BaseAIControlTest.java +++ b/test/jrummikub/control/turn/BaseAIControlTest.java @@ -75,7 +75,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testTurnZeroRedealing() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.MAY_REDEAL);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.startTurn();
while (!redealt) {
Thread.sleep(100);
@@ -89,7 +89,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testTurnZeroNotMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.INSPECT_ONLY);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.INSPECT_ONLY), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
@@ -103,7 +103,7 @@ public class BaseAIControlTest { */
@Test(timeout = 10000)
public void testNormalTurnMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.NORMAL_TURN);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java index ed0b758..bebfff5 100644 --- a/test/jrummikub/control/turn/TurnControlTest.java +++ b/test/jrummikub/control/turn/TurnControlTest.java @@ -110,8 +110,7 @@ public class TurnControlTest { mockPlayer = new MockPlayer(null, null); mockPlayer.hand = mockHand; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); } /** */ @@ -135,8 +134,7 @@ public class TurnControlTest { mockHand.iterable = stones; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); testControl.startTurn(); int i = 0; @@ -629,8 +627,7 @@ public class TurnControlTest { public void testAddLeft() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -747,8 +744,7 @@ public class TurnControlTest { public void testAddRight() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -865,8 +861,7 @@ public class TurnControlTest { public void testAddNewSet() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); |