From eea456991cc9e3d29ab51e8907b0374a61c77a96 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sun, 29 May 2011 15:50:24 +0200 Subject: Calculate accumulated score in game state git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@297 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/model/GameState.java | 89 ++++++++++++++++++++++++++++++++- test/jrummikub/model/GameStateTest.java | 47 +++++++++++++++++ 2 files changed, 135 insertions(+), 1 deletion(-) create mode 100644 test/jrummikub/model/GameStateTest.java diff --git a/src/jrummikub/model/GameState.java b/src/jrummikub/model/GameState.java index 4bb55bc..35de4f1 100644 --- a/src/jrummikub/model/GameState.java +++ b/src/jrummikub/model/GameState.java @@ -1,13 +1,19 @@ package jrummikub.model; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.List; + /** * Class that stores information for a game of multiple rounds */ public class GameState { private int firstRoundFirstPlayer; + private List scores = new ArrayList(); /** * Gets the number of the first player of the first round + * * @return the number of the first player of the first round */ public int getFirstRoundFirstPlayer() { @@ -16,9 +22,90 @@ public class GameState { /** * Sets the number of the first player of the first round - * @param firstRoundFirstPlayer the number of the first player of the first round + * + * @param firstRoundFirstPlayer + * the number of the first player of the first round */ public void setFirstRoundFirstPlayer(int firstRoundFirstPlayer) { this.firstRoundFirstPlayer = firstRoundFirstPlayer; } + + /** + * Returns the list of players' scores in the rounds played before + * + * @return the list of scores + */ + public List getScores() { + return scores; + } + + private Boolean[] getWinners(Integer[] points, int[] wins) { + int playerCount = scores.get(0).getPoints().size(); + int maxWins = 0, maxPoints = 0; + Boolean[] winners = new Boolean[playerCount]; + + for (int i = 0; i < playerCount; ++i) { + winners[i] = false; + } + + for (int i = 0; i < playerCount; ++i) { + if (wins[i] > maxWins) { + maxWins = wins[i]; + maxPoints = points[i]; + + for (int j = 0; j < i; ++j) { + winners[j] = false; + } + + winners[i] = true; + } else if (wins[i] == maxWins) { + if (points[i] > maxPoints) { + maxWins = wins[i]; + maxPoints = points[i]; + + for (int j = 0; j < i; ++j) { + winners[j] = false; + } + + winners[i] = true; + } else if (points[i] == maxPoints) { + winners[i] = true; + } + } + } + + return winners; + } + + /** + * Calculated the accumulated score over the played rounds + * + * @return the accumulated score + */ + public Score getAccumulatedScore() { + if (scores.isEmpty()) { + return null; + } + + int playerCount = scores.get(0).getPoints().size(); + Integer[] points = new Integer[playerCount]; + int[] wins = new int[playerCount]; + + for (int i = 0; i < playerCount; ++i) { + points[i] = 0; + } + + for (Score roundScore : scores) { + for (int i = 0; i < playerCount; ++i) { + points[i] += roundScore.getPoints().get(i); + if (roundScore.getWinners().get(i)) { + wins[i]++; + } + } + } + + Boolean[] winners = getWinners(points, wins); + + return new Score(Arrays.asList(winners), Arrays.asList(points)); + } } diff --git a/test/jrummikub/model/GameStateTest.java b/test/jrummikub/model/GameStateTest.java new file mode 100644 index 0000000..8f311a6 --- /dev/null +++ b/test/jrummikub/model/GameStateTest.java @@ -0,0 +1,47 @@ +package jrummikub.model; + +import static org.junit.Assert.*; + +import java.util.Arrays; + +import org.junit.Test; + +public class GameStateTest { + GameState gameState = new GameState(); + + @Test + public void testAccumulatedScore() { + Score score1 = new Score(Arrays.asList(true, false, false), Arrays.asList( + 30, -20, -10)); + Score score2 = new Score(Arrays.asList(true, true, false), Arrays.asList( + -10, -10, -50)); + Score score3 = new Score(Arrays.asList(false, false, true), Arrays.asList( + -30, -20, 50)); + Score score4 = new Score(Arrays.asList(false, true, false), Arrays.asList( + -20, -10, -30)); + + gameState.getScores().addAll(Arrays.asList(score1, score2, score3, score4)); + + Score accum = gameState.getAccumulatedScore(); + assertEquals(Arrays.asList(true, false, false), accum.getWinners()); + assertEquals(Arrays.asList(-30, -60, -40), accum.getPoints()); + } + + @Test + public void testAccumulatedScoreDraw() { + Score score1 = new Score(Arrays.asList(true, false, false), Arrays.asList( + 10, -10, -5)); + Score score2 = new Score(Arrays.asList(true, true, false), Arrays.asList( + -10, -10, -50)); + Score score3 = new Score(Arrays.asList(false, false, true), Arrays.asList( + -20, -10, 30)); + Score score4 = new Score(Arrays.asList(false, true, false), Arrays.asList( + -20, -10, -30)); + + gameState.getScores().addAll(Arrays.asList(score1, score2, score3, score4)); + + Score accum = gameState.getAccumulatedScore(); + assertEquals(Arrays.asList(true, true, false), accum.getWinners()); + assertEquals(Arrays.asList(-40, -40, -55), accum.getPoints()); + } +} -- cgit v1.2.3