From 670fcf2613f6db2a4bfdaa91ac9d90001a90359e Mon Sep 17 00:00:00 2001 From: Ida Massow Date: Tue, 10 May 2011 16:59:40 +0200 Subject: docs fertig und vorher repariert git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@232 72836036-5685-4462-b002-a69064685172 --- doc/index-files/index-6.html | 403 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 403 insertions(+) create mode 100644 doc/index-files/index-6.html (limited to 'doc/index-files/index-6.html') diff --git a/doc/index-files/index-6.html b/doc/index-files/index-6.html new file mode 100644 index 0000000..17f00e5 --- /dev/null +++ b/doc/index-files/index-6.html @@ -0,0 +1,403 @@ + + + + + + +G-Index + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + +
+ +
+ + + +A C D E F G H I J M N O P R S T V W
+

+G

+
+
GameControl - Class in jrummikub.control
Controls a Game, at some point including all Rounds, starts new Rounds
GameControl(IView) - +Constructor for class jrummikub.control.GameControl +
Constructor +
GameState - Class in jrummikub.model
Class managing the overall and momentary GameState
GameState() - +Constructor for class jrummikub.model.GameState +
Create a new GameState with an empty table and (currently) 4 new players. +
get(int) - +Method in class jrummikub.model.StoneSet +
Returns the i-th stone of the set (starting with 0) +
getActivePlayer() - +Method in class jrummikub.model.GameState +
  +
getActivePlayer() - +Method in interface jrummikub.model.IGameState +
Returns the currently active player +
getClickEvent() - +Method in interface jrummikub.view.IClickable +
the click event is emitted when the player clicks on the table/hand/etc. +
getClickEvent() - +Method in class jrummikub.view.impl.AbstractStonePanel +
  +
getColor() - +Method in interface jrummikub.model.IPlayer +
Return the player's color +
getColor() - +Method in class jrummikub.model.Player +
  +
getColor() - +Method in class jrummikub.model.Stone +
Returns the color of the stone. +
getEndOfTurnEvent() - +Method in class jrummikub.control.TurnControl +
Get the event that is emitted when the turn is over +
getEndRoundEvent() - +Method in class jrummikub.control.RoundControl +
End the round +
getEndTurnEvent() - +Method in class jrummikub.view.impl.PlayerPanel +
  +
getEndTurnEvent() - +Method in interface jrummikub.view.IPlayerPanel +
The end turn event is emitted when the player wants to end his turn +
getFirst() - +Method in class jrummikub.util.Pair +
Extract the first component of a pair +
getGameHeap() - +Method in class jrummikub.model.GameState +
  +
getGameHeap() - +Method in interface jrummikub.model.IGameState +
Returns the heap of stones to draw from +
getHand() - +Method in interface jrummikub.model.IPlayer +
Get the current hand of the player +
getHand() - +Method in class jrummikub.model.Player +
  +
getHandPanel() - +Method in class jrummikub.view.impl.PlayerPanel +
  +
getHandPanel() - +Method in interface jrummikub.view.IPlayerPanel +
  +
getHeight() - +Method in interface jrummikub.model.Sizeable +
Get the height of the object +
getHeight() - +Method in class jrummikub.model.Stone +
  +
getHeight() - +Method in class jrummikub.model.StoneSet +
  +
getHoveredStone() - +Method in class jrummikub.view.impl.AbstractStonePanel +
Returns the stone the mouse pointer is hovering over +
getLeftConnectorClickEvent() - +Method in class jrummikub.view.impl.TablePanel +
  +
getLeftConnectorClickEvent() - +Method in interface jrummikub.view.ITablePanel +
the left connector click event is emitted when the player clicks on a left + connector of a stone set on the table . +
getName() - +Method in interface jrummikub.model.IPlayer +
Return the name of the player +
getName() - +Method in class jrummikub.model.Player +
  +
getNewGameEvent() - +Method in class jrummikub.view.impl.View +
  +
getNewGameEvent() - +Method in class jrummikub.view.impl.WinPanel +
The new game event is emitted when the player wants to start a new game +
getNewGameEvent() - +Method in interface jrummikub.view.IView +
The new game event is emitted when the player wants to start a new game +
getNthNextPlayer(int) - +Method in class jrummikub.model.GameState +
  +
getNthNextPlayer(int) - +Method in interface jrummikub.model.IGameState +
Returns the player that would be the active player after i turns +
getOtherClickEvent() - +Method in class jrummikub.view.impl.StoneCollectionPanel +
The other click event is emitted by the stone collection when the player + has clicked on it, but hasn't hit a stone. +
getPlayerCount() - +Method in class jrummikub.model.GameState +
  +
getPlayerCount() - +Method in interface jrummikub.model.IGameState +
Returns the number of players +
getPlayerPanel() - +Method in class jrummikub.view.impl.View +
  +
getPlayerPanel() - +Method in interface jrummikub.view.IView +
Returns the player panel +
getPosition(E) - +Method in interface jrummikub.model.IStoneTray +
Returns the position of an object that is already on the tray +
getPosition(E) - +Method in class jrummikub.model.StoneTray +
  +
getQuitEvent() - +Method in class jrummikub.view.impl.View +
  +
getQuitEvent() - +Method in class jrummikub.view.impl.WinPanel +
The quit event is emitted when the player wants to quit the program +
getQuitEvent() - +Method in interface jrummikub.view.IView +
The quit event is emitted when the player wants to quit the game +
getRangeClickEvent() - +Method in class jrummikub.view.impl.AbstractStonePanel +
  +
getRangeClickEvent() - +Method in interface jrummikub.view.IStonePanel +
the range click event is emitted when the player clicks on the table/hand/ + etc. and wants to select a range instead of a single stone +
getRightConnectorClickEvent() - +Method in class jrummikub.view.impl.TablePanel +
  +
getRightConnectorClickEvent() - +Method in interface jrummikub.view.ITablePanel +
the right connector click event is emitted when the player clicks on a + right connector of a stone set on the table . +
getSecond() - +Method in class jrummikub.util.Pair +
Extract the second component of a pair +
getSetClickEvent() - +Method in class jrummikub.view.impl.AbstractStonePanel +
  +
getSetClickEvent() - +Method in interface jrummikub.view.IStonePanel +
the set click event is emitted when the player clicks on the table/hand/ + etc. and wants to select a whole set instead of a single stone +
getSize() - +Method in interface jrummikub.model.IStoneTray +
Return the number of objects on the tray +
getSize() - +Method in class jrummikub.model.StoneHeap +
Get the number of stones left +
getSize() - +Method in class jrummikub.model.StoneTray +
  +
getSortByGroupsEvent() - +Method in class jrummikub.view.impl.PlayerPanel +
  +
getSortByGroupsEvent() - +Method in interface jrummikub.view.IPlayerPanel +
The sort by groups event is emitted when the player wants to sort his + stones by groups +
getSortByRunsEvent() - +Method in class jrummikub.view.impl.PlayerPanel +
  +
getSortByRunsEvent() - +Method in interface jrummikub.view.IPlayerPanel +
The sort by runs event is emitted when the player wants to sort his stones + by runs +
getStartTurnEvent() - +Method in class jrummikub.view.impl.StartTurnPanel +
The start turn event is emitted when the current player has clicked the + start turn button +
getStartTurnEvent() - +Method in class jrummikub.view.impl.View +
  +
getStartTurnEvent() - +Method in interface jrummikub.view.IView +
The start turn event is emitted when the player wants to start his turn +
getStoneClickEvent() - +Method in class jrummikub.view.impl.AbstractStonePanel +
  +
getStoneClickEvent() - +Method in interface jrummikub.view.IStonePanel +
the click event is emitted when the player clicks on the table/hand/etc. +
getStoneCollectionPanel() - +Method in class jrummikub.view.impl.TablePanel +
  +
getStoneCollectionPanel() - +Method in interface jrummikub.view.ITablePanel +
Returns the stone collection (the panel showing the stones currently + selected) +
getStoneHeight() - +Method in class jrummikub.view.impl.StonePainter +
  +
getStonePainter() - +Method in class jrummikub.view.impl.AbstractStonePanel +
  +
getStones() - +Method in class jrummikub.view.impl.AbstractStonePanel +
Returns the list of stones and positions currently set +
getStoneWidth() - +Method in class jrummikub.view.impl.StonePainter +
  +
getTable() - +Method in class jrummikub.model.GameState +
  +
getTable() - +Method in interface jrummikub.model.IGameState +
Get the current Table +
getTablePanel() - +Method in class jrummikub.view.impl.View +
  +
getTablePanel() - +Method in interface jrummikub.view.IView +
Returns the table +
getTimeRunOutEvent() - +Method in interface jrummikub.control.ITurnTimer +
Returns the event that is emitted if the timer timed out. +
getTimeRunOutEvent() - +Method in class jrummikub.control.TurnTimer +
  +
getTranslation() - +Method in class jrummikub.view.impl.AbstractStonePanel +
Returns the translation in pixels the stones in this panel are painted with +
getTranslation() - +Method in class jrummikub.view.impl.StoneCollectionPanel +
  +
getTranslation() - +Method in class jrummikub.view.impl.TablePanel +
  +
getValue() - +Method in class jrummikub.model.Stone +
Returns the value of the stone. +
getWidth() - +Method in interface jrummikub.model.Sizeable +
Get the width of the object +
getWidth() - +Method in class jrummikub.model.Stone +
  +
getWidth() - +Method in class jrummikub.model.StoneSet +
  +
getX() - +Method in class jrummikub.model.Position +
Get the x coordinate of the position +
getY() - +Method in class jrummikub.model.Position +
Get the y coordinate of the position +
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+ + + +A C D E F G H I J M N O P R S T V W
+ + + -- cgit v1.2.3