From 670fcf2613f6db2a4bfdaa91ac9d90001a90359e Mon Sep 17 00:00:00 2001 From: Ida Massow Date: Tue, 10 May 2011 16:59:40 +0200 Subject: docs fertig und vorher repariert git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@232 72836036-5685-4462-b002-a69064685172 --- doc/jrummikub/view/IView.html | 388 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 388 insertions(+) create mode 100644 doc/jrummikub/view/IView.html (limited to 'doc/jrummikub/view/IView.html') diff --git a/doc/jrummikub/view/IView.html b/doc/jrummikub/view/IView.html new file mode 100644 index 0000000..b43a756 --- /dev/null +++ b/doc/jrummikub/view/IView.html @@ -0,0 +1,388 @@ + + + + + + +IView + + + + + + + + + + + + +
+ + + + + + + + + + + + + + + + + + + +
+ +
+ + + +
+ +

+ +jrummikub.view +
+Interface IView

+
+
All Known Implementing Classes:
View
+
+
+
+
public interface IView
+ + +

+The top-level view interface +

+ +

+


+ +

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+Method Summary
+ voidenableStartTurnPanel(boolean enable) + +
+          Enables or disables the player's StartTurnPanel
+ voidenableWinPanel(boolean enable) + +
+          Enables or disables the panel shown when a player has won
+ IEventgetNewGameEvent() + +
+          The new game event is emitted when the player wants to start a new game
+ IPlayerPanelgetPlayerPanel() + +
+          Returns the player panel
+ IEventgetQuitEvent() + +
+          The quit event is emitted when the player wants to quit the game
+ IEventgetStartTurnEvent() + +
+          The start turn event is emitted when the player wants to start his turn
+ ITablePanelgetTablePanel() + +
+          Returns the table
+ voidsetCurrentPlayerName(java.lang.String playerName) + +
+          Sets the current player's name
+ voidsetSelectedStones(java.util.Collection<Stone> stones) + +
+          Sets the stones that are to be painted selected
+  +

+ + + + + + + + +
+Method Detail
+ +

+getTablePanel

+
+ITablePanel getTablePanel()
+
+
Returns the table +

+

+ +
Returns:
the table
+
+
+
+ +

+getPlayerPanel

+
+IPlayerPanel getPlayerPanel()
+
+
Returns the player panel +

+

+ +
Returns:
the playerPanel
+
+
+
+ +

+setCurrentPlayerName

+
+void setCurrentPlayerName(java.lang.String playerName)
+
+
Sets the current player's name +

+

+
Parameters:
playerName - the player name
+
+
+
+ +

+setSelectedStones

+
+void setSelectedStones(java.util.Collection<Stone> stones)
+
+
Sets the stones that are to be painted selected +

+

+
Parameters:
stones - the stones to be painted selected
+
+
+
+ +

+enableStartTurnPanel

+
+void enableStartTurnPanel(boolean enable)
+
+
Enables or disables the player's StartTurnPanel +

+

+
Parameters:
enable - enable/disable
+
+
+
+ +

+getStartTurnEvent

+
+IEvent getStartTurnEvent()
+
+
The start turn event is emitted when the player wants to start his turn +

+

+ +
Returns:
the event
+
+
+
+ +

+enableWinPanel

+
+void enableWinPanel(boolean enable)
+
+
Enables or disables the panel shown when a player has won +

+

+
Parameters:
enable - enable/disable
+
+
+
+ +

+getQuitEvent

+
+IEvent getQuitEvent()
+
+
The quit event is emitted when the player wants to quit the game +

+

+ +
Returns:
the event
+
+
+
+ +

+getNewGameEvent

+
+IEvent getNewGameEvent()
+
+
The new game event is emitted when the player wants to start a new game +

+

+ +
Returns:
the event
+
+
+ +
+ + + + + + + + + + + + + + + + + + + +
+ +
+ + + +
+ + + -- cgit v1.2.3