From 8197b36e2b53d17ca4cd501fb5f3975e7bb5cbb8 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Fri, 10 Jun 2011 17:32:44 +0200 Subject: Use login control for displaying login panel git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@399 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/control/ApplicationControl.java | 95 ++++++++++++++++++++++----- 1 file changed, 78 insertions(+), 17 deletions(-) (limited to 'src/jrummikub/control/ApplicationControl.java') diff --git a/src/jrummikub/control/ApplicationControl.java b/src/jrummikub/control/ApplicationControl.java index e00952d..895733b 100644 --- a/src/jrummikub/control/ApplicationControl.java +++ b/src/jrummikub/control/ApplicationControl.java @@ -1,5 +1,6 @@ package jrummikub.control; +import jrummikub.control.network.LoginControl; import jrummikub.model.GameSettings; import jrummikub.model.GameState; import jrummikub.model.IRoundState; @@ -14,38 +15,38 @@ import jrummikub.view.IView.BottomPanelType; * game control */ public class ApplicationControl { + private SettingsControl settingsControl; + private LoginControl loginControl; private SaveControl saveControl; - private IView view; private GameControl gameControl; + private IView view; + /** * Creates a new application control * * @param view * the view to use */ - public ApplicationControl(IView view) { + public ApplicationControl(final IView view) { this.view = view; saveControl = new SaveControl(view); + view.getMenuNewGameEvent().add(new IListener() { + @Override + public void handle() { + abortControls(); + startApplication(); + } + }); view.getMenuQuitEvent().add(new IListener() { @Override public void handle() { System.exit(0); } }); - } - /** - * Starts the application by showing the game settings dialog panel - */ - public void startApplication() { - view.showScorePanel(false); - view.setBottomPanel(BottomPanelType.START_GAME_PANEL); - saveControl.setGameSettings(null); - saveControl.setGameState(null); - final SettingsControl settingsControl = new SettingsControl(view, - new GameSettings()); + addLoginControlListeners(); saveControl.getLoadEvent().add( new IListener3() { @@ -53,20 +54,80 @@ public class ApplicationControl { @Override public void handle(GameSettings settings, GameState gameState, IRoundState roundState) { - settingsControl.abort(); - if (gameControl != null) { - gameControl.abortGame(); - } + abortControls(); gameControl = new GameControl(settings, saveControl, view); addGameControlListeners(gameControl); gameControl.continueGame(gameState, roundState); } }); + } + + private void addLoginControlListeners() { + view.getNetworkGameEvent().add(new IListener() { + @Override + public void handle() { + if (settingsControl != null) { + settingsControl.abort(); + } + + if (gameControl != null) { + gameControl.abortGame(); + } + + loginControl = new LoginControl(view); + loginControl.getLoginEvent().add( + new IListener3() { + @Override + public void handle(String userName, String password, + String channelName) { + // TODO Auto-generated method stub + } + }); + loginControl.getCancelEvent().add(new IListener() { + @Override + public void handle() { + startApplication(); + } + }); + loginControl.startLogin(); + } + }); + } + + private void abortControls() { + if (settingsControl != null) { + settingsControl.abort(); + settingsControl = null; + } + + if (gameControl != null) { + gameControl.abortGame(); + gameControl = null; + } + + if (loginControl != null) { + loginControl.abort(); + loginControl = null; + } + } + + /** + * Starts the application by showing the game settings dialog panel + */ + public void startApplication() { + view.showScorePanel(false); + view.setBottomPanel(BottomPanelType.START_GAME_PANEL); + saveControl.setGameSettings(null); + saveControl.setGameState(null); + + settingsControl = new SettingsControl(view, new GameSettings()); settingsControl.getStartGameEvent().add(new IListener1() { @Override public void handle(GameSettings settings) { + settingsControl = null; + saveControl.setGameSettings(settings); gameControl = new GameControl(settings, saveControl, view); -- cgit v1.2.3