From 9fe061f21c0ed880efed860b95610b66114f68e1 Mon Sep 17 00:00:00 2001 From: Ida Massow Date: Sat, 18 Jun 2011 00:22:11 +0200 Subject: Man kann ein Spiel joinen und auch wieder verlassen git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@451 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/control/network/GameJoinControl.java | 48 +++++++++++++--------- 1 file changed, 29 insertions(+), 19 deletions(-) (limited to 'src/jrummikub/control/network/GameJoinControl.java') diff --git a/src/jrummikub/control/network/GameJoinControl.java b/src/jrummikub/control/network/GameJoinControl.java index fbc18c6..83df0ed 100644 --- a/src/jrummikub/control/network/GameJoinControl.java +++ b/src/jrummikub/control/network/GameJoinControl.java @@ -35,7 +35,6 @@ public class GameJoinControl { this.gameData = gameData; this.view = view; - view.getSettingsPanel().setSettingsMode(SettingsMode.NETWORK_JOIN); view.getSettingsPanel().enableAddPlayerButton(false); view.getSettingsPanel().setGameSettings(gameData.getGameSettings()); @@ -55,22 +54,21 @@ public class GameJoinControl { } } })); - connections.add(view.getSettingsPanel().getBackEvent().add(new IListener() { - @Override - public void handle() { - //TODO mit game offer control und game data reden (spieler werden nich wieder entfernt) - - abort(); - } - })); - connections.add(view.getSettingsPanel().getChangePlayerColorEvent().add(new IListener2() { - @Override - public void handle(Integer playerNumber, Color color) { - // TODO Auto-generated method stub - - - } - })); + connections.add(view.getSettingsPanel().getBackEvent().add( + new IListener() { + @Override + public void handle() { + goBack(); + } + })); + connections.add(view.getSettingsPanel().getChangePlayerColorEvent() + .add(new IListener2() { + @Override + public void handle(Integer playerNumber, Color color) { + // TODO Auto-generated method stub + + } + })); } private void updateSettingsPanel(GameSettings settings) { @@ -96,6 +94,10 @@ public class GameJoinControl { } } } + + public Event getBackEvent(){ + return backEvent; + } public void startGameJoin() { view.showSettingsPanel(true); @@ -104,9 +106,17 @@ public class GameJoinControl { /** * Aborts joining and goes back to game list */ - public void abort() { + private void goBack() { + abort(); + connectionControl.leaveGame(gameData.getGameID()); view.showSettingsPanel(false); - view.showGameListPanel(true); + backEvent.emit(); + } + + /** + * Aborts joining + */ + public void abort() { for (Connection c : connections) { c.remove(); } -- cgit v1.2.3