From df535edb70f2734061e466a5ff8c9b7a2896f169 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Tue, 21 Jun 2011 17:19:28 +0200 Subject: Fix up GameSettings in ConnectionControl git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@550 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/control/network/NetworkControl.java | 14 -------------- 1 file changed, 14 deletions(-) (limited to 'src/jrummikub/control/network/NetworkControl.java') diff --git a/src/jrummikub/control/network/NetworkControl.java b/src/jrummikub/control/network/NetworkControl.java index b76c42a..a9b889f 100644 --- a/src/jrummikub/control/network/NetworkControl.java +++ b/src/jrummikub/control/network/NetworkControl.java @@ -8,8 +8,6 @@ import java.util.UUID; import jrummikub.control.SaveControl; import jrummikub.model.GameSettings; -import jrummikub.model.PlayerSettings; -import jrummikub.model.PlayerSettings.Type; import jrummikub.util.Connection; import jrummikub.util.Event; import jrummikub.util.GameData; @@ -43,18 +41,6 @@ public class NetworkControl { private List games = new ArrayList(); private Map gameMap = new HashMap(); - public static void fixGameSettings(GameSettings settings, String nickname) { - for (PlayerSettings player : settings.getPlayerList()) { - if (player.getType() == Type.HUMAN) { - player.setType(Type.NETWORK); - } - - if (player.getType() == Type.NETWORK && player.getName().equals(nickname)) { - player.setType(Type.HUMAN); - } - } - } - /** * Creates a new network control * -- cgit v1.2.3