From d276b03c395e7c0e44740174168c0d98a8eaa06c Mon Sep 17 00:00:00 2001 From: Bennet Gerlach Date: Tue, 31 May 2011 03:45:32 +0200 Subject: AIUtil now needs game settings, both hand and player do not anymore git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@342 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/model/RoundState.java | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/jrummikub/model/RoundState.java') diff --git a/src/jrummikub/model/RoundState.java b/src/jrummikub/model/RoundState.java index 01d67d3..fd7dc15 100644 --- a/src/jrummikub/model/RoundState.java +++ b/src/jrummikub/model/RoundState.java @@ -12,13 +12,13 @@ public class RoundState implements IRoundState { private int activePlayer; private StoneHeap gameHeap; private IPlayer lastPlayer; - private int turnNumber; + private int turnNumber; /** * Create a new RoundState with an empty table * * @param gameSettings - * the game settings + * the game settings */ public RoundState(GameSettings gameSettings) { this.gameSettings = gameSettings; @@ -27,11 +27,11 @@ public class RoundState implements IRoundState { players = new ArrayList(); for (PlayerSettings playerSettings : gameSettings.getPlayerList()) { - players.add(new Player(playerSettings, gameSettings)); + players.add(new Player(playerSettings)); } - turnNumber = 1-gameSettings.getPlayerList().size(); - + turnNumber = 1 - gameSettings.getPlayerList().size(); + activePlayer = 0; gameHeap = new StoneHeap(gameSettings); } @@ -73,7 +73,7 @@ public class RoundState implements IRoundState { } return players.get(j); } - + @Override public IPlayer getNthPlayer(int i) { int j = i % players.size(); @@ -107,7 +107,7 @@ public class RoundState implements IRoundState { public IPlayer getLastPlayer() { return lastPlayer; } - + @Override public int getTurnNumber() { return turnNumber; -- cgit v1.2.3