From 45d5b3ae10ed8cfbecb5489636093c6fb0576970 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Wed, 8 Jun 2011 21:58:16 +0200 Subject: Implement pause function git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@390 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/model/StoneTray.java | 60 ++++++++++++++++++-------------------- 1 file changed, 28 insertions(+), 32 deletions(-) (limited to 'src/jrummikub/model/StoneTray.java') diff --git a/src/jrummikub/model/StoneTray.java b/src/jrummikub/model/StoneTray.java index 8806b1c..aaedaad 100644 --- a/src/jrummikub/model/StoneTray.java +++ b/src/jrummikub/model/StoneTray.java @@ -11,11 +11,11 @@ import jrummikub.util.Pair; * or {@link StoneSet}s. * * @param - * Type of positioned objects (must implement Sizeable) + * Type of positioned objects (must implement Sizeable) */ public class StoneTray implements IStoneTray { private static final long serialVersionUID = -6329309928640027222L; - + protected HashMap> objects = new HashMap>(); /** Possible move directions in case of overlapping Stones/Sets */ @@ -52,8 +52,7 @@ public class StoneTray implements IStoneTray { if (currentObject == object) continue; Position currentPosition = getPosition(currentObject); - if (!objectsOverlap(object, position, currentObject, - currentPosition)) { + if (!objectsOverlap(object, position, currentObject, currentPosition)) { continue; } // Object would be placed inside the current object @@ -63,22 +62,23 @@ public class StoneTray implements IStoneTray { Position newPosition = null; // Move object to avoid overlap switch (newDirection) { - case TOP: - newPosition = new Position(currentPosition.getX(), - position.getY() - currentObject.getHeight()); - break; - case BOTTOM: - newPosition = new Position(currentPosition.getX(), - position.getY() + object.getHeight()); - break; - case LEFT: - newPosition = new Position(position.getX() - - currentObject.getWidth(), currentPosition.getY()); - break; - case RIGHT: - newPosition = new Position(position.getX() + object.getWidth(), - currentPosition.getY()); - break; + case TOP: + newPosition = new Position(currentPosition.getX(), position.getY() + - currentObject.getHeight()); + break; + case BOTTOM: + newPosition = new Position(currentPosition.getX(), position.getY() + + object.getHeight()); + break; + case LEFT: + newPosition = new Position( + position.getX() - currentObject.getWidth(), + currentPosition.getY()); + break; + case RIGHT: + newPosition = new Position(position.getX() + object.getWidth(), + currentPosition.getY()); + break; } objects.remove(currentObject); @@ -87,14 +87,14 @@ public class StoneTray implements IStoneTray { } /** - * Checks whether the object may be placed on the given position, computes - * new position if not + * Checks whether the object may be placed on the given position, computes new + * position if not * * @param object - * to be dropped + * to be dropped * @param dir * @param pos - * the object is dropped at + * the object is dropped at * @return null if the drop is valid, new position otherwise */ protected Pair fixInvalidDrop(E object, Position pos, @@ -122,15 +122,13 @@ public class StoneTray implements IStoneTray { if (lessOrEqual(position1.getX() + object1.getWidth(), position2.getX())) { return false; } - if (lessOrEqual(position1.getY() + object1.getHeight(), - position2.getY())) { + if (lessOrEqual(position1.getY() + object1.getHeight(), position2.getY())) { return false; } if (lessOrEqual(position2.getX() + object2.getWidth(), position1.getX())) { return false; } - if (lessOrEqual(position2.getY() + object2.getHeight(), - position1.getY())) { + if (lessOrEqual(position2.getY() + object2.getHeight(), position1.getY())) { return false; } return true; @@ -171,15 +169,13 @@ public class StoneTray implements IStoneTray { double blockingRight = blocking.getSecond().getX() + blocking.getFirst().getWidth(); double overlapRight = Math.min(objectRight, blockingRight); - double overlapLeft = Math.max(position.getX(), blocking.getSecond() - .getX()); + double overlapLeft = Math.max(position.getX(), blocking.getSecond().getX()); double overlapX = overlapRight - overlapLeft; double objectBottom = position.getY() + object.getHeight(); double blockingBottom = blocking.getSecond().getY() + blocking.getFirst().getHeight(); double overlapBottom = Math.min(objectBottom, blockingBottom); - double overlapTop = Math.max(position.getY(), blocking.getSecond() - .getY()); + double overlapTop = Math.max(position.getY(), blocking.getSecond().getY()); double overlapY = overlapBottom - overlapTop; // vertical or horizontal Shift // TODO magic factor -- cgit v1.2.3