From 4a860e53cf6f2f97f18785673399498609e6504b Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Tue, 10 May 2011 03:37:34 +0200 Subject: Set correct player names :) git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@212 72836036-5685-4462-b002-a69064685172 --- src/jrummikub/control/RoundControl.java | 4 ++-- src/jrummikub/model/GameState.java | 8 ++++---- src/jrummikub/view/impl/StartTurnPanel.java | 2 +- src/jrummikub/view/impl/View.java | 1 + src/jrummikub/view/impl/WinPanel.java | 19 ++++++++++++++----- 5 files changed, 22 insertions(+), 12 deletions(-) (limited to 'src') diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java index 63accaa..490873a 100644 --- a/src/jrummikub/control/RoundControl.java +++ b/src/jrummikub/control/RoundControl.java @@ -53,11 +53,11 @@ public class RoundControl { view.enableStartTurnPanel(true); view.getTablePanel().setStoneSets(clonedTable); view.setCurrentPlayerName(gameState.getActivePlayer().getName()); - view.getTablePanel().setRightPlayerName( + view.getTablePanel().setLeftPlayerName( gameState.getNthNextPlayer(1).getName()); view.getTablePanel().setTopPlayerName( gameState.getNthNextPlayer(2).getName()); - view.getTablePanel().setLeftPlayerName( + view.getTablePanel().setRightPlayerName( gameState.getNthNextPlayer(3).getName()); } diff --git a/src/jrummikub/model/GameState.java b/src/jrummikub/model/GameState.java index 1f0ef29..6f1bad3 100644 --- a/src/jrummikub/model/GameState.java +++ b/src/jrummikub/model/GameState.java @@ -14,10 +14,10 @@ public class GameState implements IGameState { public GameState() { table = new Table(); players = new ArrayList(); - players.add(new Player("Player 1", Color.RED)); - players.add(new Player("Player 2", Color.YELLOW)); - players.add(new Player("Player 3", Color.GREEN)); - players.add(new Player("Player 4", Color.BLACK)); + players.add(new Player("Ida", Color.RED)); + players.add(new Player("Matthias", Color.YELLOW)); + players.add(new Player("Jannis", Color.GREEN)); + players.add(new Player("Bennet", Color.BLACK)); activePlayer = 0; gameHeap = new StoneHeap(); } diff --git a/src/jrummikub/view/impl/StartTurnPanel.java b/src/jrummikub/view/impl/StartTurnPanel.java index ee94347..871a615 100644 --- a/src/jrummikub/view/impl/StartTurnPanel.java +++ b/src/jrummikub/view/impl/StartTurnPanel.java @@ -69,7 +69,7 @@ class StartTurnPanel extends JPanel { * the player name */ void setCurrentPlayerName(String playerName) { - startTurnLabel.setText("'" + playerName + "' ist jetzt an der Reihe."); + startTurnLabel.setText(playerName + " ist jetzt an der Reihe."); } /** diff --git a/src/jrummikub/view/impl/View.java b/src/jrummikub/view/impl/View.java index 5697cb6..4fc897c 100644 --- a/src/jrummikub/view/impl/View.java +++ b/src/jrummikub/view/impl/View.java @@ -121,6 +121,7 @@ public class View extends JFrame implements IView { public void setCurrentPlayerName(String playerName) { playerPanel.setCurrentPlayerName(playerName); startTurnPanel.setCurrentPlayerName(playerName); + winPanel.setCurrentPlayerName(playerName); } @Override diff --git a/src/jrummikub/view/impl/WinPanel.java b/src/jrummikub/view/impl/WinPanel.java index 45cc878..8cfe458 100644 --- a/src/jrummikub/view/impl/WinPanel.java +++ b/src/jrummikub/view/impl/WinPanel.java @@ -40,7 +40,7 @@ public class WinPanel extends JPanel { setBorder(new EmptyBorder(PANEL_INSET, PANEL_INSET, PANEL_INSET, PANEL_INSET)); - winLabel = new JLabel("Du hast gewonnen!"); + winLabel = new JLabel(); winLabel.setHorizontalAlignment(JLabel.CENTER); winLabel.setHorizontalTextPosition(JLabel.CENTER); winLabel.setVerticalAlignment(JLabel.CENTER); @@ -73,6 +73,16 @@ public class WinPanel extends JPanel { }); } + /** + * Sets the name of the current player + * + * @param name + * the player name + */ + void setCurrentPlayerName(String name) { + winLabel.setText("Du hast gewonnen, " + name + "!"); + } + /** * The new game event is emitted when the player wants to start a new game * @@ -94,8 +104,7 @@ public class WinPanel extends JPanel { private void rescale() { Insets insets = getInsets(); int x = insets.left, y = insets.top, width = getWidth() - insets.left - - insets.right, height = getHeight() - insets.top - - insets.bottom; + - insets.right, height = getHeight() - insets.top - insets.bottom; if (width > PANEL_MAX_WIDTH) { x += (width - PANEL_MAX_WIDTH) / 4; @@ -114,8 +123,8 @@ public class WinPanel extends JPanel { buttonWidth, buttonHeight); newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize)); - quitButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y - + firstLineHeight + PANEL_SEPARATOR, buttonWidth, buttonHeight); + quitButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y + firstLineHeight + + PANEL_SEPARATOR, buttonWidth, buttonHeight); quitButton.setFont(quitButton.getFont().deriveFont(fontSize)); } } -- cgit v1.2.3