From 45656861ab2e618938764f0c46f830184099a71d Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Sun, 19 Jun 2011 19:46:06 +0200 Subject: Added NetworkRoundControlTest and started NetworkRoundControl and NetworkTurnControl implementation git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@491 72836036-5685-4462-b002-a69064685172 --- .../control/network/NetworkRoundControlTest.java | 128 +++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 test/jrummikub/control/network/NetworkRoundControlTest.java (limited to 'test/jrummikub/control/network/NetworkRoundControlTest.java') diff --git a/test/jrummikub/control/network/NetworkRoundControlTest.java b/test/jrummikub/control/network/NetworkRoundControlTest.java new file mode 100644 index 0000000..c8eb54d --- /dev/null +++ b/test/jrummikub/control/network/NetworkRoundControlTest.java @@ -0,0 +1,128 @@ +package jrummikub.control.network; + +import static org.junit.Assert.*; + +import java.awt.Color; + +import jrummikub.control.turn.AIControl; +import jrummikub.model.GameSettings; +import jrummikub.model.IPlayer; +import jrummikub.model.IRoundState; +import jrummikub.model.ITable; +import jrummikub.model.PlayerSettings; +import jrummikub.model.PlayerSettings.Type; +import jrummikub.model.RoundState; +import jrummikub.model.Stone; +import jrummikub.util.IListener1; +import jrummikub.view.MockView; + +import org.junit.Before; +import org.junit.Test; + +public class NetworkRoundControlTest { + private MockConnectionControl connectionControl; + private MockView view; + private RoundState testRoundState; + private NetworkRoundControl testRound; + + private GameSettings gameSettings; + + private boolean turnStarted; + private boolean turnEnded; + + @Before + public void setup() { + AIControl.useBackgroundThread = false; + + gameSettings = new GameSettings(); + + gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED)); + gameSettings.getPlayerList().add( + new PlayerSettings("Matthias", Color.YELLOW)); + gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN)); + gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK)); + + gameSettings.getPlayerList().get(1).setType(Type.COMPUTER); + gameSettings.getPlayerList().get(2).setType(Type.NETWORK); + gameSettings.getPlayerList().get(3).setType(Type.COMPUTER); + testRoundState = new RoundState(gameSettings); + + view = new MockView(); + connectionControl = new MockConnectionControl(); + } + + @Test + public void testHostRound() { + testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true); + + connectionControl.getTurnStartEvent().add(new IListener1() { + @Override + public void handle(IRoundState roundState) { + assertSame(testRoundState, roundState); + + turnStarted = true; + } + }); + + connectionControl.getTurnEndEvent().add(new IListener1() { + @Override + public void handle(ITable table) { + turnEnded = true; + } + }); + + turnStarted = false; + turnEnded = false; + + testRound.startRound(); + assertTrue(turnStarted); + turnStarted = false; + + assertEquals(4, testRoundState.getPlayerCount()); + for (int i = 0; i < 4; ++i) { + IPlayer player = testRoundState.getNthPlayer(i); + assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings()); + assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize()); + } + assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer()); + + for (int i = 0; i < 4; ++i) { + IPlayer player = testRoundState.getNthPlayer(i); + + while (player.getHand().getSize() > 1) { + Stone stone = player.getHand().iterator().next().getFirst(); + player.getHand().pickUp(stone); + } + } + + assertFalse(turnEnded); + view.playerPanel.endTurnEvent.emit(); + assertTrue(turnEnded); + turnEnded = false; + turnStarted = false; + + assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer()); + + connectionControl.turnStartEvent.emit(testRoundState); + assertTrue(turnStarted); + turnStarted = false; + + assertFalse(turnEnded); + connectionControl.turnEndEvent.emit(testRoundState.getTable()); + assertTrue(turnEnded); + turnEnded = false; + + assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer()); + + connectionControl.turnStartEvent.emit(testRoundState); + assertTrue(turnStarted); + turnStarted = false; + + assertFalse(turnEnded); + connectionControl.turnEndEvent.emit(testRoundState.getTable()); + assertTrue(turnEnded); + turnEnded = false; + + assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer()); + } +} -- cgit v1.2.3