From af3661fea084df6e089c2597dc4b311c77f39e4f Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Tue, 7 Jun 2011 00:23:00 +0200 Subject: Always operate on cloned hands in the turn controls git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@380 72836036-5685-4462-b002-a69064685172 --- test/jrummikub/control/turn/BaseAIControlTest.java | 6 +++--- test/jrummikub/control/turn/TurnControlTest.java | 15 +++++---------- 2 files changed, 8 insertions(+), 13 deletions(-) (limited to 'test/jrummikub/control/turn') diff --git a/test/jrummikub/control/turn/BaseAIControlTest.java b/test/jrummikub/control/turn/BaseAIControlTest.java index 2c7b1fe..fe06398 100644 --- a/test/jrummikub/control/turn/BaseAIControlTest.java +++ b/test/jrummikub/control/turn/BaseAIControlTest.java @@ -75,7 +75,7 @@ public class BaseAIControlTest { */ @Test(timeout = 10000) public void testTurnZeroRedealing() throws InterruptedException { - aiControl.setup(gameSettings, player, table, view, TurnMode.MAY_REDEAL); + aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view); aiControl.startTurn(); while (!redealt) { Thread.sleep(100); @@ -89,7 +89,7 @@ public class BaseAIControlTest { */ @Test(timeout = 10000) public void testTurnZeroNotMelding() throws InterruptedException { - aiControl.setup(gameSettings, player, table, view, TurnMode.INSPECT_ONLY); + aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.INSPECT_ONLY), gameSettings, view); aiControl.startTurn(); while (!turnEnded) { Thread.sleep(100); @@ -103,7 +103,7 @@ public class BaseAIControlTest { */ @Test(timeout = 10000) public void testNormalTurnMelding() throws InterruptedException { - aiControl.setup(gameSettings, player, table, view, TurnMode.NORMAL_TURN); + aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view); aiControl.startTurn(); while (!turnEnded) { Thread.sleep(100); diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java index ed0b758..bebfff5 100644 --- a/test/jrummikub/control/turn/TurnControlTest.java +++ b/test/jrummikub/control/turn/TurnControlTest.java @@ -110,8 +110,7 @@ public class TurnControlTest { mockPlayer = new MockPlayer(null, null); mockPlayer.hand = mockHand; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); } /** */ @@ -135,8 +134,7 @@ public class TurnControlTest { mockHand.iterable = stones; testControl = new HumanTurnControl(mockTimer); - testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView, - TurnMode.NORMAL_TURN); + testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); testControl.startTurn(); int i = 0; @@ -629,8 +627,7 @@ public class TurnControlTest { public void testAddLeft() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -747,8 +744,7 @@ public class TurnControlTest { public void testAddRight() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); @@ -865,8 +861,7 @@ public class TurnControlTest { public void testAddNewSet() { AccessibleTable table = new AccessibleTable(); HumanTurnControl turnControl = new HumanTurnControl(mockTimer); - turnControl.setup(new GameSettings(), mockPlayer, table, mockView, - TurnMode.NORMAL_TURN); + turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView); turnControl.startTurn(); Stone blueOne = new Stone(1, BLUE); Stone redOne = new Stone(1, RED); -- cgit v1.2.3