From 2e24ee3e7fd7ebff1676218a56941415fa5ca61e Mon Sep 17 00:00:00 2001 From: Ida Massow Date: Tue, 31 May 2011 00:58:50 +0200 Subject: Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@335 72836036-5685-4462-b002-a69064685172 --- test/jrummikub/control/RoundControlTest.java | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'test/jrummikub/control') diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java index 1ec91ca..a71e231 100644 --- a/test/jrummikub/control/RoundControlTest.java +++ b/test/jrummikub/control/RoundControlTest.java @@ -79,17 +79,17 @@ public class RoundControlTest { } private void checkCorrectlyDealt() { - int totalStones = gameSettings.getHighestCard() - * gameSettings.getStoneSetNumber() - * gameSettings.getStoneColors().size() - + gameSettings.getJokerNumber(); + GameSettings settings = testRoundState.getGameSettings(); + int totalStones = settings.getHighestCard() + * settings.getStoneSetNumber() + * settings.getStoneColors().size() + settings.getJokerNumber(); assertEquals( totalStones - testRoundState.getPlayerCount() - * gameSettings.getNumberOfStonesDealt() + * settings.getNumberOfStonesDealt() - testRoundState.table.getSize(), testRoundState .getGameHeap().getSize()); for (int i = 0; i < testRoundState.getPlayerCount(); i++) { - assertEquals(gameSettings.getNumberOfStonesDealt(), testRoundState + assertEquals(settings.getNumberOfStonesDealt(), testRoundState .getNthNextPlayer(i).getHand().getSize()); } } @@ -124,8 +124,8 @@ public class RoundControlTest { @Test public void checkCorrectlyDealtMoreStones() { - gameSettings.setNumberOfStonesDealt(15); - roundControl.startRound(); + testRoundState.getGameSettings().setNumberOfStonesDealt(15); + testRound.deal(); checkCorrectlyDealt(); } -- cgit v1.2.3