From 604ef91282ad234130b1d46569efd486ab6c5024 Mon Sep 17 00:00:00 2001 From: Matthias Schiffer Date: Mon, 16 May 2011 22:01:02 +0200 Subject: Fix dealing stones for more than 2 rows git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@244 72836036-5685-4462-b002-a69064685172 --- test/jrummikub/control/RoundControlTest.java | 50 +++++++++++++++------------- 1 file changed, 26 insertions(+), 24 deletions(-) (limited to 'test/jrummikub/control') diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java index 3e610e3..dba3ae9 100644 --- a/test/jrummikub/control/RoundControlTest.java +++ b/test/jrummikub/control/RoundControlTest.java @@ -15,6 +15,8 @@ import java.util.HashSet; import java.util.Iterator; import java.util.Set; +import jrummikub.model.Hand; +import jrummikub.model.IHand; import jrummikub.model.MockGameState; import jrummikub.model.MockTable; import jrummikub.model.Position; @@ -52,11 +54,9 @@ public class RoundControlTest { private void checkCorrectlyDealed() { assertEquals(106 - testGameState.getPlayerCount() * 14 - - testGameState.table.getSize(), testGameState.getGameHeap() - .getSize()); + - testGameState.table.getSize(), testGameState.getGameHeap().getSize()); for (int i = 0; i < testGameState.getPlayerCount(); i++) { - assertEquals(14, testGameState.getNthNextPlayer(i).getHand() - .getSize()); + assertEquals(14, testGameState.getNthNextPlayer(i).getHand().getSize()); } } @@ -91,27 +91,28 @@ public class RoundControlTest { view.getTablePanel().rightPlayerName = null; view.displayStartTurnPanel = false; } - + /** */ - @Test - public void playerCameOutCorrectly(){ + @Test + public void playerCameOutCorrectly() { MockTable oldTable = new MockTable(); MockTable newTable = new MockTable(); Stone blueTen = new Stone(10, BLUE); Stone redTen = new Stone(10, RED); Stone blackTen = new Stone(10, BLACK); - + } /** */ @Test - public void testDealStone() { + public void testDealStones() { testRound.deal(); checkCorrectlyDealed(); - for (int i = 0; i < 28 - 14; i++) { - testRound.dealStone(); + for (int i = 0; i < 14; i++) { + testRound.dealStones(2); } - assertEquals(28, testGameState.getActivePlayer().getHand().getSize()); + assertEquals(2 * 14 + 14, testGameState.getActivePlayer().getHand() + .getSize()); } /** */ @@ -150,7 +151,9 @@ public class RoundControlTest { view.startTurnEvent.emit(); assertFalse(view.displayStartTurnPanel); - testGameState.players.get(0).hand.stones.remove(0); + + IHand hand = testGameState.players.get(0).hand; + hand.pickUp(hand.iterator().next().getFirst()); resetTurnStart(); view.getPlayerPanel().endTurnEvent.emit(); @@ -170,8 +173,9 @@ public class RoundControlTest { view.startTurnEvent.emit(); assertFalse(view.displayStartTurnPanel); - Stone stone = testGameState.players.get(0).hand.stones.remove(0) - .getFirst(); + IHand hand = testGameState.players.get(0).hand; + Stone stone = hand.iterator().next().getFirst(); + hand.pickUp(stone); newTable.drop(new StoneSet(stone), new Position(0, 0)); resetTurnStart(); view.getPlayerPanel().endTurnEvent.emit(); @@ -232,10 +236,11 @@ public class RoundControlTest { view.startTurnEvent.emit(); assertFalse(view.displayStartTurnPanel); - Stone stone = testGameState.players.get(0).hand.stones.remove(0) - .getFirst(); + IHand hand = testGameState.players.get(0).hand; + Stone stone = hand.iterator().next().getFirst(); + hand.pickUp(stone); newTable.drop(new StoneSet(stone), new Position(0, 0)); - testGameState.players.get(0).hand.stones.clear(); + testGameState.players.get(0).hand = new Hand(); resetTurnStart(); view.getPlayerPanel().endTurnEvent.emit(); @@ -253,15 +258,12 @@ public class RoundControlTest { Stone blueTwo = new Stone(2, BLUE); Stone blueThree = new Stone(3, BLUE); Stone blueFour = new Stone(4, BLUE); - StoneSet oldSet1 = new StoneSet( - Arrays.asList(blueOne, redOne, blackOne)); + StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne)); StoneSet oldSet2 = new StoneSet(blueTwo); oldTable.drop(oldSet1, new Position(0, 0)); oldTable.drop(oldSet2, new Position(0, 0)); - StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, - blueFour)); - StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, - blueThree)); + StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour)); + StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree)); newTable.drop(newSet1, new Position(0, 0)); newTable.drop(newSet2, new Position(0, 0)); -- cgit v1.2.3