From 102299d0ffc15a08167f6eab8b9813c2f7dcda3b Mon Sep 17 00:00:00 2001 From: Jannis Harder Date: Tue, 24 May 2011 01:51:47 +0200 Subject: Fixed invalid moves without laying out stones and cleaned up rule checks git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@259 72836036-5685-4462-b002-a69064685172 --- test/jrummikub/control/RoundControlTest.java | 72 +++++++++++++++++++++++++++- 1 file changed, 71 insertions(+), 1 deletion(-) (limited to 'test') diff --git a/test/jrummikub/control/RoundControlTest.java b/test/jrummikub/control/RoundControlTest.java index 86847e0..550c2cb 100644 --- a/test/jrummikub/control/RoundControlTest.java +++ b/test/jrummikub/control/RoundControlTest.java @@ -131,6 +131,7 @@ public class RoundControlTest { assertFalse(roundState .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut()); assertEquals(0, roundState.getTable().getSize()); + assertEquals(14 + 6, hand.getSize()); } /** Threshold=30 */ @@ -177,6 +178,7 @@ public class RoundControlTest { assertFalse(roundState .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut()); assertEquals(0, roundState.getTable().getSize()); + assertEquals(14 + 9, hand.getSize()); } /** Threshold=30 */ @@ -246,6 +248,7 @@ public class RoundControlTest { assertFalse(roundState .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut()); assertEquals(2, roundState.getTable().getSize()); + assertEquals(14 + 6, hand.getSize()); } /** Threshold=30 */ @@ -318,6 +321,69 @@ public class RoundControlTest { assertFalse(roundState .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut()); assertEquals(2, roundState.getTable().getSize()); + assertEquals(14 + 7, hand.getSize()); + } + + @Test + public void laidOutJustChangedTable() { + MockGameSettings gameSettings = new MockGameSettings(); + RoundState roundState = new RoundState(gameSettings); + RoundControl roundControl = new RoundControl(roundState, view); + roundControl.startRound(); + view.startTurnEvent.emit(); + // Fake Turn to put stones on the table + Stone blueFour = new Stone(4, BLUE); + Stone blackFour = new Stone(4, BLACK); + Stone redFour = new Stone(4, RED); + Stone orangeFour = new Stone(4, ORANGE); + + Stone blueFive = new Stone(5, BLUE); + Stone blueSix = new Stone(6, BLUE); + Stone blueSeven = new Stone(7, BLUE); + + IHand hand = roundState.getActivePlayer().getHand(); + hand.drop(blueFive, new Position(0, 0)); + hand.drop(blueSix, new Position(0, 0)); + hand.drop(blueSeven, new Position(0, 0)); + + hand.drop(redFour, new Position(0, 0)); + hand.drop(blueFour, new Position(0, 0)); + hand.drop(blackFour, new Position(0, 0)); + hand.drop(orangeFour, new Position(0, 0)); + + view.handPanel.stoneClickEvent.emit(redFour, false); + view.handPanel.stoneClickEvent.emit(blueFour, true); + view.handPanel.stoneClickEvent.emit(blackFour, true); + view.handPanel.stoneClickEvent.emit(orangeFour, true); + + view.tablePanel.clickEvent.emit(new Position(0, 0)); + + view.handPanel.stoneClickEvent.emit(blueFive, false); + view.handPanel.stoneClickEvent.emit(blueSix, true); + view.handPanel.stoneClickEvent.emit(blueSeven, true); + + view.tablePanel.clickEvent.emit(new Position(0, 0)); + + view.playerPanel.endTurnEvent.emit(); + assertEquals(2, roundState.getTable().getSize()); + view.startTurnEvent.emit(); + + hand = roundState.getActivePlayer().getHand(); + + view.tablePanel.stoneClickEvent.emit(blueFour, false); + view.tablePanel.stoneClickEvent.emit(blueFive, true); + view.tablePanel.stoneClickEvent.emit(blueSix, true); + view.tablePanel.stoneClickEvent.emit(blueSeven, true); + + assertFalse(roundState.getActivePlayer().getLaidOut()); + + view.tablePanel.clickEvent.emit(new Position(0, 0)); + + view.playerPanel.endTurnEvent.emit(); + assertFalse(roundState + .getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut()); + assertEquals(2, roundState.getTable().getSize()); + assertEquals(14 + 3, hand.getSize()); } /** Threshold=30 */ @@ -365,6 +431,7 @@ public class RoundControlTest { assertTrue(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1) .getLaidOut()); assertEquals(2, roundState.getTable().getSize()); + assertEquals(14, hand.getSize()); } /** */ @@ -408,6 +475,7 @@ public class RoundControlTest { /** */ @Test public void testTableValidHandChanged() { + testRoundState.players.get(0).setLaidOut(true); testRound.startRound(); MockTable oldTable = testRoundState.table; testTable.valid = true; @@ -453,6 +521,7 @@ public class RoundControlTest { /** */ @Test public void testTableValidHandUnchanged() { + testRoundState.players.get(0).setLaidOut(true); testRound.startRound(); MockTable oldTable = testRoundState.table; testTable.valid = true; @@ -473,6 +542,7 @@ public class RoundControlTest { /** */ @Test public void testTableInvalidHandUnchanged() { + testRoundState.players.get(1).setLaidOut(true); testRound.startRound(); MockTable oldTable = testRoundState.table; testTable.valid = false; @@ -484,7 +554,7 @@ public class RoundControlTest { view.getPlayerPanel().endTurnEvent.emit(); assertNull(testRoundState.setTable); - assertEquals(14 + 1, testRoundState.players.get(0).hand.getSize()); + assertEquals(14 + 3, testRoundState.players.get(0).hand.getSize()); assertEquals(1, testRoundState.activePlayer); checkTurnStartSetUp(); -- cgit v1.2.3