package jrummikub.view; import java.awt.Color; import jrummikub.model.GameSettings; import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.IEvent2; import jrummikub.util.MockEvent; import jrummikub.util.MockEvent1; import jrummikub.util.MockEvent2; /** */ public class MockSettingsPanel implements ISettingsPanel { /** */ public MockEvent addPlayerEvent = new MockEvent(); /** */ public MockEvent1 removePlayerEvent = new MockEvent1(); /** */ public MockEvent2 changePlayerColorEvent = new MockEvent2(); /** */ public MockEvent2 changePlayerNameEvent = new MockEvent2(); /** */ public MockEvent startGameEvent = new MockEvent(); /** */ public SettingsError error = SettingsError.NO_ERROR; /** */ public boolean startButtonEnabled = true; /** */ public boolean addPlayerButtonEnabled = true; /** */ public boolean removePlayerButtonsEnabled = false; /** */ public GameSettings gameSettings = new GameSettings(); /** */ public MockEvent1 changeInitialMeldThresholdEvent = new MockEvent1(); /** */ public MockEvent1 changeJokerNumberEvent = new MockEvent1(); /** */ public int initialMeldThreshold; /** */ public int jokerNumber; @Override public IEvent getAddPlayerEvent() { return addPlayerEvent; } @Override public IEvent1 getRemovePlayerEvent() { return removePlayerEvent; } @Override public IEvent2 getChangePlayerColorEvent() { return changePlayerColorEvent; } @Override public IEvent2 getChangePlayerNameEvent() { return changePlayerNameEvent; } @Override public IEvent1 getChangeInitialMeldThresholdEvent() { return changeInitialMeldThresholdEvent; } @Override public IEvent getStartGameEvent() { return startGameEvent; } @Override public void setError(SettingsError error) { this.error = error; } @Override public void enableStartGameButton(boolean enable) { startButtonEnabled = enable; } @Override public void enableAddPlayerButton(boolean enable) { addPlayerButtonEnabled = enable; } @Override public void enableRemovePlayerButtons(boolean enable) { removePlayerButtonsEnabled = enable; } @Override public void setGameSettings(GameSettings gameSettings) { this.gameSettings = gameSettings; } @Override public void setInitialMeldThreshold(int value) { initialMeldThreshold = value; } @Override public IEvent1 getChangeJokerNumberEvent() { return changeJokerNumberEvent; } @Override public void setJokerNumber(int jokerNumber) { this.jokerNumber = jokerNumber; } }