package jrummikub.view; import java.awt.Color; import java.io.File; import java.util.Collection; import jrummikub.model.Stone; import jrummikub.model.StoneSet; import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.MockEvent; import jrummikub.util.MockEvent1; /** * Mock class for View */ public class MockView implements IView { /** */ public MockSettingsPanel settingsPanel = new MockSettingsPanel(); /** */ public MockScorePanel scorePanel = new MockScorePanel(); /** */ public MockPlayerPanel playerPanel = new MockPlayerPanel(); /** */ public MockTablePanel tablePanel = new MockTablePanel(); /** */ public MockHandPanel handPanel = new MockHandPanel(); /** */ public MockLoginPanel loginPanel = new MockLoginPanel(); /** */ public MockGameListPanel gameListPanel = new MockGameListPanel(); /** */ public MockQuitWarningPanel quitWarningPanel = new MockQuitWarningPanel(); /** */ public MockConnectPanel connectPanel = new MockConnectPanel(); /** */ public boolean isSettingsPanelVisible = false; /** */ public boolean isScorePanelVisible = false; /** */ public boolean isLoginPanelVisible = false; /** */ public boolean isGameListPanelVisible = false; /** */ public boolean isQuitWarningPanelVisible = false; /** */ public boolean isSidePanelVisible = false; /** */ public boolean isConnectPanelVisible = false; /** */ public Collection selectedStones; /** */ public String currentPlayerName; /** */ public BottomPanelType bottomPanelType; /** */ public MockEvent startTurnEvent = new MockEvent(); /** */ public MockEvent quitEvent = new MockEvent(); /** */ public MockEvent newRoundEvent = new MockEvent(); /** */ public MockEvent newGameEvent = new MockEvent(); /** */ public MockEvent menuNewGameEvent = new MockEvent(); /** */ public MockEvent loadEvent = new MockEvent(); /** */ public MockEvent1 saveEvent = new MockEvent1(); /** */ public MockEvent pauseEvent = new MockEvent(); /** */ public MockEvent endPauseEvent = new MockEvent(); /** */ public MockEvent networkGameEvent = new MockEvent(); /** */ public MockEvent acknowledgeInvalidEvent = new MockEvent(); /** */ public MockEvent1 loadFileEvent = new MockEvent1(); @Override public MockTablePanel getTablePanel() { return tablePanel; } @Override public MockPlayerPanel getPlayerPanel() { return playerPanel; } @Override public MockHandPanel getHandPanel() { return handPanel; } @Override public void setCurrentPlayerName(String playerName) { currentPlayerName = playerName; } @Override public void setSelectedStones(Collection stones) { selectedStones = stones; } @Override public IEvent getStartTurnEvent() { return startTurnEvent; } @Override public IEvent getAcknowledgeInvalidEvent() { return acknowledgeInvalidEvent; } @Override public IEvent getEndProgramEvent() { return quitEvent; } @Override public IEvent getNewRoundEvent() { return newRoundEvent; } @Override public ISettingsPanel getSettingsPanel() { return settingsPanel; } @Override public IGameListPanel getGameListPanel() { return gameListPanel; } @Override public IScorePanel getScorePanel() { return scorePanel; } @Override public ILoginPanel getLoginPanel() { return loginPanel; } @Override public IConnectPanel getConnectPanel() { return connectPanel; } @Override public ISidePanel getSidePanel() { return new MockSidePanel(); } @Override public MockQuitWarningPanel getQuitWarningPanel() { return quitWarningPanel; } @Override public void showSettingsPanel(boolean show) { isSettingsPanelVisible = show; } @Override public void showScorePanel(boolean show) { isScorePanelVisible = show; } @Override public void showSidePanel(boolean show) { isSidePanelVisible=show; } public void showQuitWarningPanel(boolean show) { isQuitWarningPanelVisible = show; } @Override public void showLoginPanel(boolean show) { isLoginPanelVisible = show; } @Override public void showGameListPanel(boolean show) { isGameListPanelVisible = show; } @Override public void showConnectPanel(boolean show) { isConnectPanelVisible=show; } @Override public void setCurrentPlayerColor(Color color) { // TODO Auto-generated method stub } @Override public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) { // TODO Auto-generated method stub } @Override public IEvent getNewGameEvent() { return newGameEvent; } @Override public void setBottomPanel(BottomPanelType type) { bottomPanelType = type; } @Override public IEvent getMenuNewGameEvent() { return menuNewGameEvent; } @Override public IEvent getLoadEvent() { return loadEvent; } @Override public IEvent1 getSaveEvent() { return saveEvent; } @Override public void clearView() { } @Override public void enablePauseMode(boolean enable) { // TODO Auto-generated method stub } @Override public IEvent getPauseEvent() { return pauseEvent; } @Override public IEvent getEndPauseEvent() { return endPauseEvent; } @Override public IEvent getNetworkGameEvent() { return networkGameEvent; } @Override public void setInitialMeldError(int points) { // TODO Auto-generated method stub } @Override public void setStoneCollectionHidden(boolean enable) { // TODO Auto-generated method stub } @Override public void setInitialMeldFirstError() { // TODO Auto-generated method stub } @Override public void setInvalidStoneSets(Collection sets) { // TODO Auto-generated method stub } @Override public void showLoadingError() { // TODO Auto-generated method stub } @Override public void enableSave(boolean enable) { // TODO Auto-generated method stub } @Override public IEvent getQuitEvent() { return quitEvent; } @Override public IEvent1 getLoadFileEvent() { return loadFileEvent; } @Override public void load() { // TODO Auto-generated method stub } @Override public void setMayPause(boolean mayPause) { // TODO Auto-generated method stub } @Override public void resetLoginPanel() { // TODO Auto-generated method stub } @Override public void showServerStartupError(boolean alreadyRunning) { // TODO Auto-generated method stub } public void setRedealedPlayerName(String name) { // TODO Auto-generated method stub } @Override public void setLastStonePlayerName(String name) { // TODO Auto-generated method stub } }