package jrummikub; import javax.swing.UIManager; import jrummikub.control.RoundControl; import jrummikub.model.GameState; import jrummikub.view.impl.View; /** * The main class */ public class JRummikub { /** * The main method * * @param args * command line arguments */ public static void main(String[] args) { String nativeLF = UIManager.getSystemLookAndFeelClassName(); try { UIManager.setLookAndFeel(nativeLF); } catch (Exception e) { } GameState gameState = new GameState(); View view = new View(); RoundControl roundControl = new RoundControl(gameState, view); roundControl.startRound(); } }