package jrummikub.control; import jrummikub.model.GameState; import jrummikub.view.IView; public class GameControl { private GameState gameState; private IView view; public GameControl(GameState gameState, IView view) { this.gameState = gameState; this.view = view; } private void endOfTurn() { } private void ruleCheck() { } private void resetTable() { } private void preparePlayerTurn() { } private void dealStone() { } }