package jrummikub.control; import java.util.ArrayList; import java.util.List; import jrummikub.util.Connection; import jrummikub.util.Event; import jrummikub.util.Event1; import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.IListener; import jrummikub.util.IListener1; import jrummikub.util.LoginData; import jrummikub.view.IView; /** * Control checking and processing login data for network game * */ public class LoginControl { private IView view; private Event1 loginEvent = new Event1(); private Event cancelEvent = new Event(); private List connections = new ArrayList(); /** * Constructor for login Control * * @param view * for events which need handling */ public LoginControl(final IView view) { this.view = view; connections.add(view.getLoginPanel().getLoginEvent() .add(new IListener1() { @Override public void handle(LoginData loginData) { abort(); // TODO connectPanel anzeigen loginEvent.emit(loginData); } })); connections.add(view.getLoginPanel().getCancelEvent().add(new IListener() { @Override public void handle() { abort(); cancelEvent.emit(); } })); } /** * Open Login panel * */ public void startLogin() { view.showLoginPanel(true); } /** * Getter for loginEvent * * @return loginEvent */ public IEvent1 getLoginEvent() { return loginEvent; } /** * Getter for cancelEvent * * @return cancelEvent */ public IEvent getCancelEvent() { return cancelEvent; } /** * Control abortion once all login data have been processed or login was * canceled * */ public void abort() { view.showLoginPanel(false); for (Connection c : connections) { c.remove(); } } }