package jrummikub.control.network; import java.awt.Color; import java.util.ArrayList; import java.util.Arrays; import java.util.HashSet; import java.util.List; import java.util.Set; import jrummikub.model.GameSettings; import jrummikub.model.PlayerSettings; import jrummikub.model.PlayerSettings.Type; import jrummikub.util.Connection; import jrummikub.util.GameData; import jrummikub.util.IListener1; import jrummikub.view.ISettingsPanel; import jrummikub.view.ISettingsPanel.SettingsMode; import jrummikub.view.IView; public class GameJoinControl { private List connections = new ArrayList(); private GameData gameData; private ConnectionControl connectionControl; private IView view; public GameJoinControl(final ConnectionControl connectionControl, final GameData gameData, final IView view) { this.connectionControl = connectionControl; this.gameData = gameData; this.view = view; view.getSettingsPanel().setSettingsMode(SettingsMode.NETWORK_JOIN); view.getSettingsPanel().enableAddPlayerButton(false); view.getSettingsPanel().setGameSettings(gameData.getGameSettings()); connections.add(connectionControl.getGameOfferEvent().add( new IListener1() { @Override public void handle(GameData data) { if (data.getGameID().equals(gameData.getGameID())) { GameSettings settings = data.getGameSettings(); fixGameSettings(settings); gameData.setGameSettings(settings); updateSettingsPanel(settings); } } })); } private void updateSettingsPanel(GameSettings settings) { view.getSettingsPanel().setGameSettings(settings); Set colors = new HashSet( Arrays.asList(ISettingsPanel.PLAYER_COLORS)); for (PlayerSettings player : settings.getPlayerList()) { colors.remove(player.getColor()); } view.getSettingsPanel().setPlayerColors(colors); } private void fixGameSettings(GameSettings settings) { for (PlayerSettings player : settings.getPlayerList()) { if (player.getType() == Type.HUMAN) { player.setType(Type.NETWORK); } else if (player.getType() == Type.NETWORK && player.getName().equals(connectionControl.getNickname())) { player.setType(Type.HUMAN); } } } public void startGameJoin() { view.showSettingsPanel(true); } public void abort() { // TODO Implement abort for (Connection c : connections) { c.remove(); } } }