package jrummikub.control.network; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.UUID; import jrummikub.model.GameSettings; import jrummikub.util.Connection; import jrummikub.util.Event; import jrummikub.util.GameData; import jrummikub.util.IEvent; import jrummikub.util.IListener; import jrummikub.util.IListener1; import jrummikub.util.LoginData; import jrummikub.view.IView; /** * Class dealing with network connection, offering and choice of network games */ public class NetworkControl { private ConnectionControl connectionControl; private IView view; private List connections = new ArrayList(); private Event stopNetworkEvent = new Event(); private NetworkSettingsControl settingsControl; private Map gameMap = new HashMap(); /** * Creates a new network control * * @param loginData * user's login data * @param view * for events and handlers */ public NetworkControl(final LoginData loginData, final IView view) { this.view = view; connectionControl = new ConnectionControl(loginData); addConnectionControlListeners(loginData, view); connections.add(view.getGameListPanel().getJoinEvent() .add(new IListener1() { @Override public void handle(GameData value) { // TODO Auto-generated method stub } })); connections.add(view.getGameListPanel().getOpenNewGameEvent() .add(new IListener() { @Override public void handle() { createSettingsControl(); } })); connections.add(view.getGameListPanel().getCancelEvent() .add(new IListener() { @Override public void handle() { abort(); stopNetworkEvent.emit(); } })); } /** * Adds the listeners for connection control events * * @param loginData * player's login data * @param view * view for events */ public void addConnectionControlListeners(final LoginData loginData, final IView view) { connections.add(connectionControl.getConnectedEvent().add( new IListener() { @Override public void handle() { view.getGameListPanel().setChannelName( loginData.getChannelName()); view.showGameListPanel(true); } })); connections.add(connectionControl.getConnectionFailedEvent().add( new IListener() { @Override public void handle() { // TODO Auto-generated method stub } })); connections.add(connectionControl.getGameOfferEvent().add( new IListener1() { @Override public void handle(GameData value) { GameData game = gameMap.get(value.getGameID()); if (game == null) { game = value; gameMap.put(value.getGameID(), value); } else { game.setGameSettings(value.getGameSettings()); } view.getGameListPanel().addGame(game); } })); connections.add(connectionControl.getGameWithdrawalEvent().add( new IListener1() { @Override public void handle(UUID value) { GameData game = gameMap.get(value); if (game != null) { view.getGameListPanel().removeGame(game); gameMap.remove(value); } } })); } /** * Starts a new network connection with the sepcified data */ public void startNetwork() { connectionControl.connect(); } /** * Ends the network connection if canceled */ public void abort() { for (Connection c : connections) { c.remove(); } connectionControl.disconnect(); view.showGameListPanel(false); } /** * Getter for stopNetworkEvent * * @return stopNetworkEvent */ public IEvent getStopNetworkEvent() { return stopNetworkEvent; } private void createSettingsControl() { if (settingsControl == null) { view.showGameListPanel(false); settingsControl = new NetworkSettingsControl( connectionControl.getNickname(), view, new GameSettings()); settingsControl.getOfferGameEvent().add(new IListener1() { @Override public void handle(GameSettings value) { // TODO Auto-generated method stub } }); settingsControl.getBackEvent().add(new IListener() { @Override public void handle() { settingsControl=null; view.showGameListPanel(true); } }); settingsControl.startSettings(); } } }