package jrummikub.model; /** Class managing a {@link Player}'s {@link Stone}s */ public class Hand { private Stone[] stones; private Position[] position; /** * Removes {@link Stone} from Hand and returns it * * @param position * position of {@link Stone} that will be removed */ public Stone pickUp(Position position) { } /** * Adds {@link Stone} to the Hand * * @param stone * {@link Stone} to add to Hand * @param position * {@link Position} to put the {@link Stone} */ public void drop(Stone stone, Position position) { } }