package jrummikub.model; /** * {@link Stone} Position class to determine positions on {@link Table} or * {@link Hand} */ public class Position { private float x; private float y; public Position(float x, float y) { this.x = x; this.y = y; } public float getX() { return x; } public float getY() { return y; } @Override public String toString(){ return "Position[x="+x+",y="+y+"]"; } }