package jrummikub.view; import jrummikub.util.IEvent; import jrummikub.util.IEvent1; import jrummikub.util.LoginData; /** * LoginPanel for network game * */ public interface ILoginPanel { /** * Player has offered all information and wants to connect * * @return LoginData username, server, password, channel */ public IEvent1 getLoginEvent(); /** * Emitted when the user cancels the login process * * @return the event */ public IEvent getCancelEvent(); }