package jrummikub.view; import jrummikub.util.IEvent; /** * The player panel that contains a player's board and other user interfaces */ public interface IPlayerPanel { /** * @return the board where the players hand stones are displayed */ public IHandPanel getHandPanel(); /** * Sets the current player's name * * @param playerName * the player name */ public void setCurrentPlayerName(String playerName); /** * Sets the time the player has left for his turn * * @param time * the time left */ public void setTimeLeft(int time); /** * The sort by groups event is emitted when the player wants to sort his * stones by groups * * @return the event */ public IEvent getSortByGroupsEvent(); /** * The sort by runs event is emitted when the player wants to sort his stones * by runs * * @return the event */ public IEvent getSortByRunsEvent(); /** * The end turn event is emitted when the player wants to end his turn * * @return the event */ public IEvent getEndTurnEvent(); }