package jrummikub.view; import jrummikub.util.IEvent; /** * Warning panel shown to if the emitted event would cancel the current game */ public interface IQuitWarningPanel { /** * Enum summarizing the different events invoking the quit warning panel */ public enum QuitMode { /** */ DEFAULT, /** */ QUIT_PROCESS, /** */ QUIT_GAME } /** * Is emitted if the user is positive about quitting * * @return the event */ public IEvent getQuitEvent(); /** * Is emitted if the user selected quit by mistake * * @return the event */ public IEvent getCancelEvent(); /** * Sets the panel according to the event which invoked it * * @param mode * the invoking event type */ public void setMode(QuitMode mode); /** * Getter for quit mode * * @return the quit mode */ public QuitMode getQuitMode(); }