package jrummikub.control.network; import static org.junit.Assert.*; import java.awt.Color; import jrummikub.control.turn.AIControl; import jrummikub.model.GameSettings; import jrummikub.model.IPlayer; import jrummikub.model.IRoundState; import jrummikub.model.ITable; import jrummikub.model.PlayerSettings; import jrummikub.model.PlayerSettings.Type; import jrummikub.model.RoundState; import jrummikub.model.Stone; import jrummikub.util.IListener1; import jrummikub.view.MockView; import org.junit.Before; import org.junit.Test; public class NetworkRoundControlTest { private MockConnectionControl connectionControl; private MockView view; private RoundState testRoundState; private NetworkRoundControl testRound; private GameSettings gameSettings; private boolean turnStarted; private boolean turnEnded; @Before public void setup() { AIControl.useBackgroundThread = false; gameSettings = new GameSettings(); gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED)); gameSettings.getPlayerList().add( new PlayerSettings("Matthias", Color.YELLOW)); gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN)); gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK)); gameSettings.getPlayerList().get(1).setType(Type.COMPUTER); gameSettings.getPlayerList().get(2).setType(Type.NETWORK); gameSettings.getPlayerList().get(3).setType(Type.COMPUTER); testRoundState = new RoundState(gameSettings); view = new MockView(); connectionControl = new MockConnectionControl(); } @Test public void testHostRound() { testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true); connectionControl.getTurnStartEvent().add(new IListener1() { @Override public void handle(IRoundState roundState) { assertSame(testRoundState, roundState); turnStarted = true; } }); connectionControl.getTurnEndEvent().add(new IListener1() { @Override public void handle(ITable table) { turnEnded = true; } }); turnStarted = false; turnEnded = false; testRound.startRound(); assertTrue(turnStarted); turnStarted = false; assertEquals(4, testRoundState.getPlayerCount()); for (int i = 0; i < 4; ++i) { IPlayer player = testRoundState.getNthPlayer(i); assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings()); assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize()); } assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer()); for (int i = 0; i < 4; ++i) { IPlayer player = testRoundState.getNthPlayer(i); while (player.getHand().getSize() > 1) { Stone stone = player.getHand().iterator().next().getFirst(); player.getHand().pickUp(stone); } } assertFalse(turnEnded); view.playerPanel.endTurnEvent.emit(); assertTrue(turnEnded); turnEnded = false; turnStarted = false; assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer()); connectionControl.turnStartEvent.emit(testRoundState); assertTrue(turnStarted); turnStarted = false; assertFalse(turnEnded); connectionControl.turnEndEvent.emit(testRoundState.getTable()); assertTrue(turnEnded); turnEnded = false; assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer()); connectionControl.turnStartEvent.emit(testRoundState); assertTrue(turnStarted); turnStarted = false; assertFalse(turnEnded); connectionControl.turnEndEvent.emit(testRoundState.getTable()); assertTrue(turnEnded); turnEnded = false; assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer()); } }