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package jrummikub.model;
import jrummikub.util.Pair;
import static jrummikub.model.StoneTray.Direction.*;
/** Class managing a {@link Player}'s {@link Stone}s */
public class Hand extends StoneTray<Stone> implements IHand {
/**
* The width of the hand
*/
public final static int WIDTH = 14;
@Override
public int getFreeRowSpace(int row) {
int count = 0;
for (Pair<Stone, Position> entry : this) {
if (entry.getSecond().getY() == row) {
count++;
}
}
return WIDTH - count;
}
@Override
public int getRowCount() {
int rows = 0;
for (Pair<Stone, Position> entry : this) {
if (entry.getSecond().getY() > rows) {
rows = (int) entry.getSecond().getY();
}
}
return rows + 1;
}
@Override
protected Pair<Position, Direction> fixInvalidDrop(Stone stone, Position pos,
Direction dir) {
float x = pos.getX();
float y = pos.getY();
if (x >= 0 && x <= WIDTH - 1) {
return null;
}
if (x < 0) {
return new Pair<Position, Direction>(new Position(0, y), RIGHT);
} else {
if (getFreeRowSpace((int) y) == 0) {
return new Pair<Position, Direction>(new Position(0, y + 1), RIGHT);
} else {
return new Pair<Position, Direction>(new Position(WIDTH - 1, y), LEFT);
}
}
}
}
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