#!/usr/bin/env python3 import json import os import sys from PIL import Image if len(sys.argv) != 4: sys.exit('Usage: extract.py ') def mean_color(texture): path = os.path.join(sys.argv[2], texture + '.png') im = Image.open(path) data = im.convert('RGBA').getdata() a = sum([a for (r, g, b, a) in data]) if a == 0: return None r = sum([r * a for (r, g, b, a) in data]) g = sum([g * a for (r, g, b, a) in data]) b = sum([b * a for (r, g, b, a) in data]) return { 'r': r / a, 'g': g / a, 'b': b / a, } with open(sys.argv[1]) as f: blocks = json.load(f) output = {} for name, info in blocks.items(): id = 'minecraft:' + name output[id] = { 'color': {'r': 0, 'g': 0, 'b': 0}, 'opaque': False, 'green': False, 'blue': False, } if info is None: continue color = mean_color(info.get('texture', name)) if color: output[id]['color'] = color output[id]['opaque'] = True output[id]['green'] = info.get('green', False) output[id]['blue'] = info.get('blue', False) with open(sys.argv[3], 'w') as f: json.dump(output, f)