/* * BIRD -- Path Operations * * (c) 2000 Martin Mares * (c) 2000 Pavel Machek * * Can be freely distributed and used under the terms of the GNU GPL. */ #include "nest/bird.h" #include "nest/route.h" #include "nest/attrs.h" #include "lib/resource.h" #include "lib/unaligned.h" #include "lib/string.h" #include "filter/filter.h" // static inline void put_as(byte *data, u32 as) { put_u32(data, as); } // static inline u32 get_as(byte *data) { return get_u32(data); } #define put_as put_u32 #define get_as get_u32 #define BS 4 struct adata * as_path_prepend(struct linpool *pool, struct adata *olda, u32 as) { struct adata *newa; if (olda->length && olda->data[0] == AS_PATH_SEQUENCE && olda->data[1] < 255) /* Starting with sequence => just prepend the AS number */ { int nl = olda->length + BS; newa = lp_alloc(pool, sizeof(struct adata) + nl); newa->length = nl; newa->data[0] = AS_PATH_SEQUENCE; newa->data[1] = olda->data[1] + 1; memcpy(newa->data + BS + 2, olda->data + 2, olda->length - 2); } else /* Create new path segment */ { int nl = olda->length + BS + 2; newa = lp_alloc(pool, sizeof(struct adata) + nl); newa->length = nl; newa->data[0] = AS_PATH_SEQUENCE; newa->data[1] = 1; memcpy(newa->data + BS + 2, olda->data, olda->length); } put_as(newa->data + 2, as); return newa; } int as_path_convert_to_old(struct adata *path, byte *dst, int *new_used) { byte *src = path->data; byte *src_end = src + path->length; byte *dst_start = dst; u32 as; int i, n; *new_used = 0; while (src < src_end) { n = src[1]; *dst++ = *src++; *dst++ = *src++; for(i=0; i 0xFFFF) { as = AS_TRANS; *new_used = 1; } put_u16(dst, as); src += 4; dst += 2; } } return dst - dst_start; } int as_path_convert_to_new(struct adata *path, byte *dst, int req_as) { byte *src = path->data; byte *src_end = src + path->length; byte *dst_start = dst; u32 as; int i, t, n; while ((src < src_end) && (req_as > 0)) { t = *src++; n = *src++; if (t == AS_PATH_SEQUENCE) { if (n > req_as) n = req_as; req_as -= n; } else // t == AS_PATH_SET req_as--; *dst++ = t; *dst++ = n; for(i=0; idata; byte *e = p + path->length; byte *end = buf + size - 16; int sp = 1; int l, isset; while (p < e) { if (buf > end) { strcpy(buf, " ..."); return; } isset = (*p++ == AS_PATH_SET); l = *p++; if (isset) { if (!sp) *buf++ = ' '; *buf++ = '{'; sp = 0; } while (l-- && buf <= end) { if (!sp) *buf++ = ' '; buf += bsprintf(buf, "%u", get_as(p)); p += BS; sp = 0; } if (isset) { *buf++ = ' '; *buf++ = '}'; sp = 0; } } *buf = 0; } int as_path_getlen(struct adata *path) { return as_path_getlen_int(path, BS); } int as_path_getlen_int(struct adata *path, int bs) { int res = 0; u8 *p = path->data; u8 *q = p+path->length; int len; while (pdata; u8 *q = p+path->length; int len; while (pdata; if ((path->length == 0) || (p[0] != AS_PATH_SEQUENCE) || (p[1] == 0)) return 0; else { *last_as = get_as(p+2); return 1; } } int as_path_is_member(struct adata *path, u32 as) { u8 *p = path->data; u8 *q = p+path->length; int i, n; while (pdata; u8 *q = p + path->length; struct pm_pos *opos = pos; int i, len; while (p < q) switch (*p++) { case AS_PATH_SET: pos->set = 1; pos->mark = 0; pos->val.sp = p; len = *p; p += 1 + BS * len; pos++; break; case AS_PATH_SEQUENCE: len = *p++; for (i = 0; i < len; i++) { pos->set = 0; pos->mark = 0; pos->val.asn = get_as(p); p += BS; pos++; } break; default: bug("as_path_match: Invalid path component"); } return pos - opos; } static int pm_match(struct pm_pos *pos, u32 asn) { if (! pos->set) return pos->val.asn == asn; u8 *p = pos->val.sp; int len = *p++; int i; for (i = 0; i < len; i++) if (get_as(p + i * BS) == asn) return 1; return 0; } static void pm_mark(struct pm_pos *pos, int i, int plen, int *nl, int *nh) { int j; if (pos[i].set) pos[i].mark = 1; for (j = i + 1; (j < plen) && pos[j].set && (! pos[j].mark); j++) pos[j].mark = 1; pos[j].mark = 1; /* We are going downwards, therefore every mark is new low and just the first mark is new high */ *nl = i + (pos[i].set ? 0 : 1); if (*nh < 0) *nh = j; } /* AS path matching is nontrivial. Because AS path can * contain sets, it is not a plain wildcard matching. A set * in an AS path is interpreted as it might represent any * sequence of AS numbers from that set (possibly with * repetitions). So it is also a kind of a pattern, * more complicated than a path mask. * * The algorithm for AS path matching is a variant * of nondeterministic finite state machine, where * positions in AS path are states, and items in * path mask are input for that finite state machine. * During execution of the algorithm we maintain a set * of marked states - a state is marked if it can be * reached by any walk through NFSM with regard to * currently processed part of input. When we process * next part of mask, we advance each marked state. * We start with marked first position, when we * run out of marked positions, we reject. When * we process the whole mask, we accept iff final position * (auxiliary position after last real position in AS path) * is marked. */ int as_path_match(struct adata *path, struct f_path_mask *mask) { struct pm_pos pos[2048 + 1]; int plen = parse_path(path, pos); int l, h, i, nh, nl; u32 val = 0; /* l and h are bound of interval of positions where are marked states */ pos[plen].set = 0; pos[plen].mark = 0; l = h = 0; pos[0].mark = 1; while (mask) { /* We remove this mark to not step after pos[plen] */ pos[plen].mark = 0; switch (mask->kind) { case PM_ASTERISK: for (i = l; i <= plen; i++) pos[i].mark = 1; h = plen; break; case PM_ASN: val = mask->val; goto step; case PM_ASN_EXPR: val = f_eval_asn((struct f_inst *) mask->val); goto step; case PM_QUESTION: step: nh = nl = -1; for (i = h; i >= l; i--) if (pos[i].mark) { pos[i].mark = 0; if ((mask->kind == PM_QUESTION) || pm_match(pos + i, val)) pm_mark(pos, i, plen, &nl, &nh); } if (nh < 0) return 0; h = nh; l = nl; break; } mask = mask->next; } return pos[plen].mark; }