/* * Structures for RIP protocol */ struct rip_connection { node n; int num; struct proto *proto; ip_addr addr; struct rip_entry *sendptr; sock *send; }; struct rip_packet_heading { u8 command; #define RIPCMD_REQUEST 1 /* want info */ #define RIPCMD_RESPONSE 2 /* responding to request */ #define RIPCMD_TRACEON 3 /* turn tracing on */ #define RIPCMD_TRACEOFF 4 /* turn it off */ #define RIPCMD_MAX 5 u8 version; #define RIP_V1 1 #define RIP_V2 2 u16 unused; }; struct rip_block { u16 family; /* 0xffff on first message means this is authentication */ u16 tag; ip_addr network; ip_addr netmask; ip_addr nexthop; u32 metric; }; struct rip_entry { node n; ip_addr whotoldme; ip_addr network; int pxlen; ip_addr nexthop; int metric; u16 tag; bird_clock_t updated, changed; int flags; #define RIP_F_EXTERNAL 1 }; struct rip_packet { struct rip_packet_heading heading; struct rip_block block[25]; }; struct rip_data { struct proto inherited; sock *listen; timer *timer; list connections; list rtable; int magic; }; #define P ((struct rip_data *) p) #define E ((struct rip_entry *) e) #define RIP_MAGIC 81861253 #define CHK_MAGIC do { if (P->magic != RIP_MAGIC) die( "Not enough magic\n" ); } while (0)