diff options
-rw-r--r-- | DisplayClass.cpp | 27 | ||||
-rw-r--r-- | DisplayClass.h | 7 | ||||
-rw-r--r-- | Temparray.cpp | 6 | ||||
-rw-r--r-- | Temparray.h | 8 | ||||
-rw-r--r-- | main.cpp | 23 |
5 files changed, 46 insertions, 25 deletions
diff --git a/DisplayClass.cpp b/DisplayClass.cpp index 0a833c9..d5d6b50 100644 --- a/DisplayClass.cpp +++ b/DisplayClass.cpp @@ -2,9 +2,9 @@ #include "gl.h" -DisplayClass::Renderer DisplayClass::renderer; +DisplayClass::Renderer DisplayClass::render; -DisplayClass::DisplayClass() : angle(0) { +DisplayClass::DisplayClass(int x, int y, int z) : angle(0) { /*cubehole0 = Cubehole(3.0, 6.0, 3.0, 0.0, 0.0, 0.0, 2.5, 2.5, vmml::vec4f(1.0, 0.85, 0.06, 0.5), vmml::vec4f(1.0, 0.85, 0.06, 0.5), @@ -48,14 +48,14 @@ DisplayClass::DisplayClass() : angle(0) { std::list<Triangle> t5 = cubehole5.getTriangles(); triangles.splice(triangles.end(), t5);*/ - Temparray temp(20, 5, 5, 5); - std::list<Triangle> triangles=temp.getTriangles(); + Temparray temp(20, x, y, z); + triangles=temp.getTriangles(); - tree = new BSPTree(triangles); + //tree = new BSPTree(triangles); } DisplayClass::~DisplayClass() { - delete tree; + //delete tree; } void DisplayClass::renderScene(unsigned long delta) { @@ -72,15 +72,20 @@ void DisplayClass::renderScene(unsigned long delta) { glRotatef(angle*3, 0.0, 0.0, 1.0); glRotatef(-angle*5, 1.0, 1.0, 1.0); - vmml::mat4f transform, inverseTransform; - glGetFloatv(GL_MODELVIEW_MATRIX, transform.array); + //vmml::mat4f transform, inverseTransform; + //glGetFloatv(GL_MODELVIEW_MATRIX, transform.array); - transform.inverse(inverseTransform); + //transform.inverse(inverseTransform); - vmml::vec3f viewPoint = inverseTransform*vmml::vec3f::ZERO; + //vmml::vec3f viewPoint = inverseTransform*vmml::vec3f::ZERO; glBegin(GL_TRIANGLES); - tree->visit(renderer, viewPoint); + //tree->visit(render, viewPoint); + + for(std::list<Triangle>::iterator t = triangles.begin(); t != triangles.end(); ++t) { + render(*t); + } + glEnd(); glFlush(); diff --git a/DisplayClass.h b/DisplayClass.h index 688e2f6..ab9add0 100644 --- a/DisplayClass.h +++ b/DisplayClass.h @@ -8,7 +8,7 @@ class DisplayClass
{
public: - DisplayClass(); + DisplayClass(int x, int y, int z); virtual ~DisplayClass(); void renderScene(unsigned long delta); @@ -20,11 +20,12 @@ class DisplayClass } }; - static Renderer renderer; + static Renderer render; float angle; //Cubehole cubehole0, cubehole1, cubehole2, cubehole3, cubehole4, cubehole5; - BSPTree *tree;
+ std::list<Triangle> triangles; + //BSPTree *tree;
};
#endif /*_DISPLAYCLASS_H_*/ diff --git a/Temparray.cpp b/Temparray.cpp index a2303ab..16335f9 100644 --- a/Temparray.cpp +++ b/Temparray.cpp @@ -16,7 +16,7 @@ Temparray::Temparray(float initialtemp, int x0, int y0, int z0){ for(int j = 0; j < y0; ++j) { for(int k = 0; k < z0; ++k) { for(int l = 0; l < 6; ++l) { - cubehole(i, j, k, l).setSize((6-l)/6*0.9, 0.9, (6-l)/6*0.9, (5-l)/6*0.9, (5-l)/6*0.9); + cubehole(i, j, k, l).setSize((6-l)/6.0*0.9, 0.9, (6-l)/6.0*0.9, (5-l)/6.0*0.9, (5-l)/6.0*0.9); float x, y, z; if(x0 % 2 == 0) x = -(x0/2)+i+0.5; @@ -35,6 +35,10 @@ Temparray::Temparray(float initialtemp, int x0, int y0, int z0){ } } } + cubehole(0, 0, 0, 0).setColor(vmml::vec4f(1.0, 0.5, 1.0, 1.0), + vmml::vec4f(0.5, 0.5, 1.0, 1.0), + vmml::vec4f(1.0, 0.5, 0.0, 1.0), + vmml::vec4f(0.0, 0.0, 0.0, 1.0)); } void Temparray::calcTemp(int x, int y, int z, int line, int pos){ diff --git a/Temparray.h b/Temparray.h index ac082b4..cae1e6f 100644 --- a/Temparray.h +++ b/Temparray.h @@ -19,13 +19,13 @@ class Temparray float& temperaturenew(int x, int y, int z, int line, int pos) { return temparraynew[x*sy*sz*6*4 + y*sz*6*4 + z*6*4 + line*4 + pos]; } - void deactivateCube(int x, int y, int z){ +/* void deactivateCube(int x, int y, int z){ for(int i=0; i<6; i++){ for(int j=0; j<4; j++){ setTemp(-100, x, y, z, i, j); } } - } + }*/ std::list<Triangle> getTriangles(); private: @@ -44,8 +44,8 @@ class Temparray for(int k=0; k<z0; k++){ for(int l=0; l<6; l++){ for(int m=0; m<4; m++){ - temperaturenew(x, y, z, line, pos) = temp; - temperatureold(x, y, z, line, pos) = temp; + temperaturenew(i, j, k, l, m) = temp0; + temperatureold(i, j, k, l, m) = temp0; } } } @@ -1,5 +1,6 @@ #include "DisplayClass.h" #include "gl.h" +#include <cstdlib> #ifdef _WIN32 #else @@ -20,15 +21,15 @@ void resize(int width, int height); void initGL(bool multisample) { glClearColor(0.0, 0.0, 0.0, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0); glClearDepth(1.0); - //glEnable(GL_DEPTH_TEST); - //glDepthFunc(GL_LEQUAL); + glEnable(GL_DEPTH_TEST); + glDepthFunc(GL_LEQUAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); #ifndef _WIN32 if(multisample) - glEnable(GL_MULTISAMPLE_ARB); + glDisable(GL_MULTISAMPLE_ARB); #endif resize(DEFAULT_WIDTH, DEFAULT_HEIGHT); @@ -221,6 +222,11 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine } } + void resize(int width, int height); + + void initGL(bool multisample) { + glClearColor(0.0, 0.0, 0.0, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0); + glClearDepth(1.0); delta = GetTickCount()-ticks; if(delta < MIN_FRAME_DELTA) { @@ -230,7 +236,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine ticks += delta; - static DisplayClass render; + static DisplayClass render(); render.renderScene(delta); SwapBuffers(hDC); } @@ -335,12 +341,17 @@ bool GLXinit(Display *disp, Atom windele, Window *wnd, GLXContext *gc, bool *mul return ok; } -int main() { +int main(int argc, char *argv[]) { Display *disp = XOpenDisplay(0); Atom windele = XInternAtom(disp, "WM_DELETE_WINDOW", False); Window wnd; GLXContext gc; + if(argc != 4) { + std::cerr << "Wrong paramter count" << std::endl; + return 1; + } + bool multisample; if(!GLXinit(disp, windele, &wnd, &gc, &multisample)) return 1; @@ -376,7 +387,7 @@ int main() { if(!running) break; - static DisplayClass render; + static DisplayClass render(std::atoi(argv[1]), std::atoi(argv[2]), std::atoi(argv[3])); render.renderScene(delta); glXSwapBuffers(disp, wnd); |