diff options
Diffstat (limited to 'BSPTree.h')
-rw-r--r-- | BSPTree.h | 95 |
1 files changed, 75 insertions, 20 deletions
@@ -4,67 +4,122 @@ #include "Triangle.h" #include <list> #include <cmath> +#include <vmmlib/vector.hpp> class BSPTree { private: class Plane { public: Plane() : d(0) {} - Plane(const Vector &n, float d0) : normal(n), d(d0) {} + Plane(const vmml::vec3f &n, float d0) : normal(n), d(d0) {} + Plane(const Triangle &t) : normal(t.getNormal()), d(t.getVertex(0).dot(normal)) {} - bool contains(Vertex v) { - return (fabsf(normal.dot(Vector(v)) - d) < 1E-6); + bool contains(const vmml::vec3f &v) const { + return (fabsf(normal.dot(v) - d) < 1E-6); } - bool isBehind(Vertex v) { - return (normal.dot(Vector(v)) - d) < 0; + bool isBehind(const vmml::vec3f &v) const { + return (normal.dot(v) - d) < 0; } - const Vector& getNormal() { + bool isInFront(const vmml::vec3f &v) const { + return (normal.dot(v) - d) > 0; + } + + + bool contains(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isBehind(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isBehind(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isInFront(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isInFront(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + + const vmml::vec3f& getNormal() const { return normal; } + vmml::vec3f intersection(const vmml::vec3f &p, const vmml::vec3f &dir) const; + void partition(const Triangle &t, std::list<Triangle> *front, std::list<Triangle> *back) const; + private: - Vector normal; + vmml::vec3f normal; float d; }; public: BSPTree(const std::list<Triangle> &triangles); + virtual ~BSPTree() { + if(frontTree) + delete frontTree; + + if(backTree) + delete backTree; + } template<typename T> - void visit(T& visitor, const Vector &v) { - if(plane.getNormal().dot(v) > 0) { + void visit(const T& visitor, const vmml::vec3f &p) { + doVisit<const T>(visitor, p); + } + + template<typename T> + void visit(T& visitor, const vmml::vec3f &p) { + doVisit(visitor, p); + } + + private: + Plane plane; + std::list<Triangle> triangles; + BSPTree *frontTree, *backTree; + + template<typename T> + void doVisit(T& visitor, const vmml::vec3f &p) { + if(plane.isBehind(p)) { if(frontTree) - frontTree->visit(visitor, v); + frontTree->visit(visitor, p); for(std::list<Triangle>::iterator t = triangles.begin(); t != triangles.end(); ++t) { visitor(*t); } if(backTree) - backTree->visit(visitor, v); + backTree->visit(visitor, p); } else { if(backTree) - backTree->visit(visitor, v); + backTree->visit(visitor, p); for(std::list<Triangle>::iterator t = triangles.begin(); t != triangles.end(); ++t) { visitor(*t); } if(frontTree) - frontTree->visit(visitor, v); + frontTree->visit(visitor, p); } } - private: - Plane plane; - std::list<Triangle> triangles; - BSPTree *frontTree, *backTree; - - static Vertex findCenter(const std::list<Triangle> &triangles); - static const Triangle* findNearestTriangle(const std::list<Triangle> &triangles, const Vertex &v); + static vmml::vec3f findCenter(const std::list<Triangle> &triangles); + static const Triangle* findNearestTriangle(const std::list<Triangle> &triangles, const vmml::vec3f &v); }; #endif /* _BSPTREE_H_ */ |