From fabe45bc9a1ad186673cbaa1b574536c2cee2ac9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Constantin=20Ri=C3=9F?= Date: Thu, 3 Dec 2009 18:43:00 +0100 Subject: Einen Quader mit einem Loch in der Mitte geaddet. --- DisplayClass.cpp | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'DisplayClass.cpp') diff --git a/DisplayClass.cpp b/DisplayClass.cpp index 3a43569..0822058 100644 --- a/DisplayClass.cpp +++ b/DisplayClass.cpp @@ -5,7 +5,7 @@ DisplayClass::DisplayClass() { - static const float pos[5] = {0.0, 1.0, 3.0, 6.0, 10.0}; + static const float pos[5] = {-3.0, -2.0, 0.0, 2.0, 3.0}; for(int i = 0; i < 5; ++i) { for(int j = 0; j < 5; ++j) { @@ -19,6 +19,7 @@ DisplayClass::DisplayClass() { void DisplayClass::renderScene(unsigned long delta) { + Cubehole cubeing(1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.5, 0.5); static float angle = 0.0; angle += delta*0.05; if(angle >= 360) @@ -32,7 +33,7 @@ void DisplayClass::renderScene(unsigned long delta) std::list triangles; glLoadIdentity(); // Clean up matrix - glTranslatef(0.0, 0.0, -40.0); // Then set up transformation + glTranslatef(0.0, 0.0, -10.0); // Then set up transformation glRotatef(angle, 0.0, 1.0, 0.0); glRotatef(angle*2, 1.0, 0.0, 0.0); glRotatef(angle*3, 0.0, 0.0, 1.0); @@ -40,15 +41,17 @@ void DisplayClass::renderScene(unsigned long delta) glRotatef(-angle*5, 1.0, 1.0, 1.0); m.store(); // Save current transformation - for(int i = 0; i < 5; ++i) { + /*for(int i = 0; i < 5; ++i) { for(int j = 0; j < 5; ++j) { for(int k = 0; k < 5; ++k) { std::list ct = cubes[i][j][k].getTriangles(m); triangles.splice(triangles.end(), ct); } } - } - + }*/ + std::list ct = cubeing.getTriangles(m); + triangles.splice(triangles.end(), ct); + glLoadIdentity(); glBegin(GL_TRIANGLES); -- cgit v1.2.3