cmake_minimum_required(VERSION 2.6) project(C3D) find_package(OpenGL REQUIRED) include_directories(${OPENGL_INCLUDE_DIR}) add_executable(c3d BSPTree.cpp BSPTree.h Color.h Cubehole.cpp Cubehole.h Cuboid.cpp Cuboid.h DisplayClass.cpp DisplayClass.h gl.h main.cpp Matrix.h Triangle.h Trapezocube.cpp Trapezocube.h Vector.h Vertex.h ) target_link_libraries(c3d ${OPENGL_LIBRARIES})