#ifndef _CUBEHOLE_H_ #define _CUBEHOLE_H_ #include "Triangle.h" #include "Matrix.h" #include class Cubehole { public: Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) {} Cubehole(float width, float height, float depth): x(0), y(0), z(0), innerwidth(0), innerdepth(0){ setSize(width, height, depth); } Cubehole(float width, float height, float depth, float x, float y, float z): innerwidth(0), innerdepth(0) { setSize(width, height, depth); setPos(x, y, z); } Cubehole(float width, float height, float depth, float x, float y, float z, float innerwidth, float innerdepth) { setSize(width, height, depth); setPos(x, y, z); setInnerSize(innerwidth, innerdepth); } float getHeight(); float getWidth(); float getDepth(); float getPosX(); float getPosY(); float getPosZ(); float getInnerWidth() { return innerwidth; } float getInnerDepth() { return innerdepth; } void setInnerSize(float iw, float id) { innerwidth = iw; innerdepth = id; } void setSize(float w, float h, float d); void setPos(float x, float y, float z); std::list getTriangles(const Matrix &modelview); private: float x, y, z, width, height, depth, innerwidth, innerdepth; }; #endif /*_CUBEHOLE_H_*/