#ifndef _DISPLAYCLASS_H_ #define _DISPLAYCLASS_H_ #include "Cuboid.h" #include "Cubehole.h" class DisplayClass { public: DisplayClass(); void renderScene(unsigned long delta); private: struct RenderVisitor { void operator() (const Triangle &t) const; }; Cuboid cubes[5][5][5]; }; #endif /*_DISPLAYCLASS_H_*/