diff options
Diffstat (limited to 'glslwrite.c')
-rw-r--r-- | glslwrite.c | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/glslwrite.c b/glslwrite.c new file mode 100644 index 0000000..e9f746a --- /dev/null +++ b/glslwrite.c @@ -0,0 +1,144 @@ +/* + Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net> + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include "common.h" + +#include <stdbool.h> +#include <stdio.h> + +#include <png.h> + +#include <GL/glew.h> + +#include <SDL2/SDL.h> +#include <SDL2/SDL_opengl.h> + + +void extra_load(GLuint program) { +} + +static void savePNG(int width, int height, const char *output_dir) { + uint8_t pixels[width*height*4]; + glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, pixels); + + char filename[strlen(output_dir) + 20]; + snprintf(filename, sizeof(filename), "%s/%010u.png", output_dir, (unsigned)current_time); + + FILE *f = fopen(filename, "wb"); + if (!f) { + fprintf(stderr, "unable to open PNG file\n"); + exit(1); + } + + png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + if (!png_ptr) { + fprintf(stderr, "unable to open PNG file\n"); + exit(1); + } + + png_set_swap_alpha(png_ptr); + + png_infop info_ptr = png_create_info_struct(png_ptr); + if (!info_ptr) { + fprintf(stderr, "unable to create PNG info struct\n"); + exit(1); + } + + if (setjmp(png_jmpbuf(png_ptr))) { + fprintf(stderr, "unable to write PNG file\n"); + exit(1); + } + + png_init_io(png_ptr, f); + + png_set_IHDR(png_ptr, info_ptr, width, height, 8, PNG_COLOR_TYPE_RGB_ALPHA, + PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + + uint8_t *row_pointers[height]; + for (size_t i = 0; i < height; i++) + row_pointers[i] = &pixels[4*(height-1-i)*width]; + + png_set_rows(png_ptr, info_ptr, row_pointers); + png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL); + + png_destroy_write_struct(&png_ptr, &info_ptr); + fclose(f); +} + +int main(int argc, char *argv[]) { + if (argc != 3) { + fprintf(stderr, "Usage: glslwrite <shader> <output directory>\n"); + exit(1); + } + + SDL_Init(SDL_INIT_VIDEO); + + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); + + SDL_Window *window = SDL_CreateWindow("glslwrite", 0, 0, 800, 800, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); + SDL_GLContext ctx = SDL_GL_CreateContext(window); + + filename = argv[1]; + init(); + load(); + + while (true) { + SDL_Event e; + + while (SDL_PollEvent(&e)) { + switch (e.type) { + case SDL_KEYDOWN: + switch (e.key.keysym.sym) { + + case SDLK_ESCAPE: + goto quit; + } + break; + + case SDL_QUIT: + goto quit; + } + } + + int width, height; + SDL_GetWindowSize(window, &width, &height); + + render(width, height); + SDL_GL_SwapWindow(window); + + savePNG(width, height, argv[2]); + current_time += 20; + } + + quit: + SDL_GL_DeleteContext(ctx); + SDL_DestroyWindow(window); + SDL_Quit(); + + return 0; +} |