From 3c3fbdfeddbf555849581399ccff468901826027 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Constantin=20Ri=C3=9F?= Date: Wed, 28 Apr 2010 17:18:19 +0200 Subject: =?UTF-8?q?lange=20nix=20mehr=20ge=C3=A4ndert#?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- BSPTree.h | 132 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 132 insertions(+) create mode 100644 BSPTree.h (limited to 'BSPTree.h') diff --git a/BSPTree.h b/BSPTree.h new file mode 100644 index 0000000..c005507 --- /dev/null +++ b/BSPTree.h @@ -0,0 +1,132 @@ +#ifndef _BSPTREE_H_ +#define _BSPTREE_H_ + +#include "Triangle.h" +#include +#include +#include + +class BSPTree { + private: + class Plane { + public: + Plane() : d(0) {} + Plane(const vmml::vec3f &n, float d0) : normal(n), d(d0) {} + Plane(const Triangle &t) : normal(t.getNormal()), d(t.getVertex(0).dot(normal)) {} + + bool contains(const vmml::vec3f &v) const { + return (fabsf(normal.dot(v) - d) < 1E-6); + } + + bool isBehind(const vmml::vec3f &v) const { + return (normal.dot(v) - d) < 0; + } + + bool isInFront(const vmml::vec3f &v) const { + return (normal.dot(v) - d) > 0; + } + + + bool contains(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isBehind(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isBehind(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isInFront(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isInFront(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + + const vmml::vec3f& getNormal() const { + return normal; + } + + vmml::vec3f intersection(const vmml::vec3f &p, const vmml::vec3f &dir) const; + void partition(const Triangle &t, std::list *front, std::list *back) const; + + private: + vmml::vec3f normal; + float d; + }; + + public: + BSPTree(const std::list &triangles); + + BSPTree(const BSPTree &tree) : frontTree(0), backTree(0) { + *this = tree; + } + + virtual ~BSPTree() { + if(frontTree) + delete frontTree; + + if(backTree) + delete backTree; + } + + BSPTree& operator=(const BSPTree &tree); + + template + void visit(const T& visitor, const vmml::vec3f &p) { + doVisit(visitor, p); + } + + template + void visit(T& visitor, const vmml::vec3f &p) { + doVisit(visitor, p); + } + + private: + Plane plane; + std::list triangles; + BSPTree *frontTree, *backTree; + + template + void doVisit(T& visitor, const vmml::vec3f &p) { + if(plane.isBehind(p)) { + if(frontTree) + frontTree->visit(visitor, p); + + for(std::list::iterator t = triangles.begin(); t != triangles.end(); ++t) { + visitor(*t); + } + + if(backTree) + backTree->visit(visitor, p); + } + else { + if(backTree) + backTree->visit(visitor, p); + + for(std::list::iterator t = triangles.begin(); t != triangles.end(); ++t) { + visitor(*t); + } + + if(frontTree) + frontTree->visit(visitor, p); + } + } + + static vmml::vec3f findCenter(const std::list &triangles); + static const Triangle* findNearestTriangle(const std::list &triangles, const vmml::vec3f &v); +}; + +#endif /* _BSPTREE_H_ */ -- cgit v1.2.3