From 070051b8759806873267cff46ceb2be7d6a3262f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Constantin=20Ri=C3=9F?= Date: Mon, 1 Mar 2010 23:30:40 +0100 Subject: initial commit --- Cuboid.cpp | 128 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 Cuboid.cpp (limited to 'Cuboid.cpp') diff --git a/Cuboid.cpp b/Cuboid.cpp new file mode 100644 index 0000000..5afae93 --- /dev/null +++ b/Cuboid.cpp @@ -0,0 +1,128 @@ +#include "Cuboid.h" +#include "gl.h" + +Cuboid::Cuboid(float width, float height, float depth) { + setSize(width, height, depth); + setPos(0, 0, 0); +} + +Cuboid::Cuboid(float width, float height, float depth, float x, float y, float z) +{ + setSize(width, height, depth); + setPos(x, y, z); +} + +float Cuboid::getHeight() +{ + return height; +} + +float Cuboid::getWidth() +{ + return width; +} + +float Cuboid::getDepth() +{ + return depth; +} + +float Cuboid::getPosX() +{ + return x; +} + +float Cuboid::getPosY() +{ + return y; +} + +float Cuboid::getPosZ() +{ + return z; +} + +void Cuboid::setSize(float w, float h, float d) +{ + width = w; + height = h; + depth = d; +} + +void Cuboid::setPos(float x, float y, float z) +{ + this->x = x; + this->y = y; + this->z = z; +} + +std::list Cuboid::getTriangles() +{ + std::list triangles; + // width, height, depth + // Front face + vmml::vec4f c(0.0, 0.0, 1.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), c)); + + // Back face + c = vmml::vec4f(1.0, 1.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z-depth/2), c)); + + // Left face + c = vmml::vec4f(0.0, 1.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + // Right face + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), c)); + + // Top face + c = vmml::vec4f(1.0, 0.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + // Bottom face + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z-depth/2), c)); + + return triangles; +} -- cgit v1.2.3