diff options
-rw-r--r-- | htanks.cabal | 2 | ||||
-rw-r--r-- | src/Collision.hs | 2 | ||||
-rw-r--r-- | src/Debris.hs | 21 | ||||
-rw-r--r-- | src/DefaultPlayer.hs | 2 | ||||
-rw-r--r-- | src/Game.hs | 17 | ||||
-rw-r--r-- | src/HTanks.hs | 1 | ||||
-rw-r--r-- | src/Level.hs | 10 | ||||
-rw-r--r-- | src/Player.hs | 2 | ||||
-rw-r--r-- | src/Render.hs | 7 | ||||
-rw-r--r-- | src/Simulation.hs | 1 | ||||
-rw-r--r-- | src/Tank.hs | 17 |
11 files changed, 57 insertions, 25 deletions
diff --git a/htanks.cabal b/htanks.cabal index 584e905..34eb52c 100644 --- a/htanks.cabal +++ b/htanks.cabal @@ -14,7 +14,7 @@ data-files: tex/*.png executable: HTanks hs-source-dirs: src main-is: HTanks.hs -other-modules: Collision, CPUPlayer, DefaultPlayer, Game, GLDriver, GLX, Level, MainLoop, Paths_htanks, Player, Render, Simulation, Texture, +other-modules: Collision, CPUPlayer, DefaultPlayer, Game, GLDriver, GLX, Level, MainLoop, Paths_htanks, Player, Render, Simulation, Texture, Debris, Tank, Bindings.GLX, Bindings.GLPng ghc-options: -threaded -O2 extra-libraries: glpng diff --git a/src/Collision.hs b/src/Collision.hs index d29738a..84227d4 100644 --- a/src/Collision.hs +++ b/src/Collision.hs @@ -1,7 +1,7 @@ module Collision ( collisionTankBorder ) where -import Game +import Tank import Data.Fixed import Data.Ratio diff --git a/src/Debris.hs b/src/Debris.hs new file mode 100644 index 0000000..40b7def --- /dev/null +++ b/src/Debris.hs @@ -0,0 +1,21 @@ +{-# LANGUAGE ExistentialQuantification #-} + +module Debris ( Debris(..) + , SomeDebris(..) + ) where + +import Tank + +class Show a => Debris a where + collideTank :: a -> Tank -> Tank + + +data SomeDebris = forall a. Debris a => SomeDebris a + +instance Show SomeDebris + where + show (SomeDebris a) = show a + +instance Debris SomeDebris + where + collideTank (SomeDebris a) = collideTank a diff --git a/src/DefaultPlayer.hs b/src/DefaultPlayer.hs index af9aaf5..49371dc 100644 --- a/src/DefaultPlayer.hs +++ b/src/DefaultPlayer.hs @@ -9,7 +9,7 @@ import Data.Fixed import Data.Ratio ((%)) import Data.Typeable -import Game (Tank(..)) +import Tank import GLDriver import Player diff --git a/src/Game.hs b/src/Game.hs index 248287b..651918c 100644 --- a/src/Game.hs +++ b/src/Game.hs @@ -1,13 +1,13 @@ {-# LANGUAGE GeneralizedNewtypeDeriving #-} -module Game ( Tank(..) - , Bullet(..) +module Game ( Bullet(..) , GameState(..) , Game , runGame ) where import Level +import Tank import Texture import Control.Monad @@ -16,19 +16,6 @@ import Data.Fixed import qualified Data.Map as M -data Tank = Tank - { tankX :: !Micro - , tankY :: !Micro - , tankDir :: !Micro - , tankAim :: !Micro - , tankSpeed :: !Micro - , tankTurnspeed :: !Micro - , tankMoving :: !Bool - , tankBulletSpeed :: !Micro - , tankBulletBounces :: !Int - , tankBulletsLeft :: !Int - } deriving Show - data Bullet = Bullet { bulletX :: !Micro , bulletY :: !Micro diff --git a/src/HTanks.hs b/src/HTanks.hs index 03388db..c815992 100644 --- a/src/HTanks.hs +++ b/src/HTanks.hs @@ -8,6 +8,7 @@ import Player import CPUPlayer import DefaultPlayer import Simulation +import Tank import GLDriver import GLX diff --git a/src/Level.hs b/src/Level.hs index c99a4b5..152e15d 100644 --- a/src/Level.hs +++ b/src/Level.hs @@ -4,15 +4,19 @@ module Level ( Level(..) import Data.List +import Debris + data Level = Level { levelWidth :: !Int , levelHeight :: !Int + , debris :: ![SomeDebris] } deriving (Show) testLevel :: Level testLevel = Level - { levelWidth = 10 - , levelHeight = 10 - }
\ No newline at end of file + { levelWidth = 14 + , levelHeight = 8 + , debris = [] + } diff --git a/src/Player.hs b/src/Player.hs index baf1cbe..59076dd 100644 --- a/src/Player.hs +++ b/src/Player.hs @@ -7,7 +7,7 @@ module Player ( Player(..) import Data.Fixed import Data.Typeable -import Game (Tank(..)) +import Tank import GLDriver (SomeEvent) diff --git a/src/Render.hs b/src/Render.hs index fddfbcb..e243580 100644 --- a/src/Render.hs +++ b/src/Render.hs @@ -6,6 +6,7 @@ module Render ( setup import Paths_htanks import Game import Level +import Tank import Texture import Control.Monad.State @@ -89,13 +90,13 @@ render = do texCoord $ TexCoord2 (0 :: GLfloat) (0 :: GLfloat) vertex $ Vertex2 0 lh - texCoord $ TexCoord2 lw 0 + texCoord $ TexCoord2 (lw/2) 0 vertex $ Vertex2 lw lh - texCoord $ TexCoord2 lw lh + texCoord $ TexCoord2 (lw/2) (lh/2) vertex $ Vertex2 lw 0 - texCoord $ TexCoord2 0 lh + texCoord $ TexCoord2 0 (lh/2) vertex $ Vertex2 (0 :: GLfloat) (0 :: GLfloat) forM_ tanklist $ \tank -> preservingMatrix $ do diff --git a/src/Simulation.hs b/src/Simulation.hs index 33465cc..65dc668 100644 --- a/src/Simulation.hs +++ b/src/Simulation.hs @@ -6,6 +6,7 @@ import Game import Level import MainLoop import Player +import Tank import Control.Monad.State import Data.Fixed diff --git a/src/Tank.hs b/src/Tank.hs new file mode 100644 index 0000000..21bc0da --- /dev/null +++ b/src/Tank.hs @@ -0,0 +1,17 @@ +module Tank ( Tank(..) + ) where + +import Data.Fixed + +data Tank = Tank + { tankX :: !Micro + , tankY :: !Micro + , tankDir :: !Micro + , tankAim :: !Micro + , tankSpeed :: !Micro + , tankTurnspeed :: !Micro + , tankMoving :: !Bool + , tankBulletSpeed :: !Micro + , tankBulletBounces :: !Int + , tankBulletsLeft :: !Int + } deriving Show |