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2010-03-08Added bullet texture and movement; restructured game stateMatthias Schiffer
2010-03-08Corrected some coordinate calculationsMatthias Schiffer
2010-03-05Aim with mouse in DefaultPlayerMatthias Schiffer
2010-03-05Render cannon direction; handle resize in GLX driverMatthias Schiffer
2010-03-02Added dump CPU playerMatthias Schiffer
2010-02-25Added tank texture and turn to drive directionMatthias Schiffer
2010-02-25Render floorMatthias Schiffer
2010-02-25Cache textures in game stateMatthias Schiffer
2010-02-25Added texture loadingMatthias Schiffer
2010-02-24Used fixed point numbers for coordinatesMatthias Schiffer
2010-02-23Use state monad to hold main loop stateMatthias Schiffer
2010-02-23Update viewport on resizeMatthias Schiffer
2010-02-23Added buffer swap and some other things to the GLX backend and main loopMatthias Schiffer