Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-08 | Added bullet texture and movement; restructured game state | Matthias Schiffer | |
2010-03-08 | Corrected some coordinate calculations | Matthias Schiffer | |
2010-03-05 | Aim with mouse in DefaultPlayer | Matthias Schiffer | |
2010-03-05 | Render cannon direction; handle resize in GLX driver | Matthias Schiffer | |
2010-03-02 | Added dump CPU player | Matthias Schiffer | |
2010-02-25 | Added tank texture and turn to drive direction | Matthias Schiffer | |
2010-02-25 | Render floor | Matthias Schiffer | |
2010-02-25 | Cache textures in game state | Matthias Schiffer | |
2010-02-25 | Added texture loading | Matthias Schiffer | |
2010-02-24 | Used fixed point numbers for coordinates | Matthias Schiffer | |
2010-02-23 | Use state monad to hold main loop state | Matthias Schiffer | |
2010-02-23 | Update viewport on resize | Matthias Schiffer | |
2010-02-23 | Added buffer swap and some other things to the GLX backend and main loop | Matthias Schiffer | |