{-# LANGUAGE DeriveDataTypeable #-} module CPUPlayer ( CPUPlayer(..) ) where import Data.Fixed import Data.Ratio ((%)) import Data.Typeable import GLDriver import Player data CPUPlayer = CPUPlayer Micro deriving (Typeable, Show) instance Player CPUPlayer where -- playerUpdate (CPUPlayer angle) _ = return (CPUPlayer (if (angle+0.2) > 180 then angle-359.8 else angle+0.2), Just angle, True, Just (-angle), ((fromIntegral . round $ angle) == angle) && ((round $ angle) `mod` 2 == 0)) playerUpdate (CPUPlayer angle) _ = return (CPUPlayer (if (angle+0.2) > 180 then angle-359.8 else angle+0.2), Just angle, True, Just (-angle), False)