{-# LANGUAGE DeriveDataTypeable #-} module WiimotePlayer ( WiimotePlayer(..) , newWiimotePlayer ) where import Control.Monad import Data.Bits import Data.Ratio ((%)) import Data.Typeable import HWiid import Player data WiimotePlayer = WiimotePlayer Wiimote deriving (Typeable, Show) instance Player WiimotePlayer where playerUpdate (WiimotePlayer wiimote) tank = do state <- hwiidGetState wiimote messages <- hwiidGetMesg wiimote let buttons = stateButtons state shoot = any (\m -> (mesgType m == hwiidMesgTypeButton) && (test (mesgButtons m) hwiidButtonB)) $ messages foo = any (\m -> (mesgType m == hwiidMesgTypeButton) && (test (mesgButtons m) hwiidButtonA)) $ messages x = (if (test buttons hwiidButtonLeft) then (-1) else 0) + (if (test buttons hwiidButtonRight) then 1 else 0) y = (if (test buttons hwiidButtonDown) then (-1) else 0) + (if (test buttons hwiidButtonUp) then 1 else 0) ext = stateExt state (mx, my) <- if (extType ext) /= hwiidExtNunchuk then return (x, y) else do let nx = ((fromIntegral . extNunchukStickX $ ext) - 0x80)/0x80 ny = ((fromIntegral . extNunchukStickY $ ext) - 0x80)/0x80 return $ if (nx*nx + ny*ny) < 0.4 then (x, y) else (x+nx, y+ny) --ax = aimx - (fromRational . toRational . tankX $ tank) --ay = aimy - (fromRational . toRational . tankY $ tank) let move = (mx /= 0 || my /= 0) angle = if move then Just $ fromRational $ round ((atan2 my mx)*1000000*180/pi)%1000000 else Nothing --aangle = if (ax /= 0 || ay /= 0) then Just $ fromRational $ round ((atan2 ay ax)*1000000*180/pi)%1000000 else Nothing when foo $ print state return (WiimotePlayer wiimote, angle, move, Nothing, shoot) newWiimotePlayer :: IO WiimotePlayer newWiimotePlayer = do wiimote <- hwiidOpen bdAddrAny (hwiidFlagMesgInterface .|. hwiidFlagNonblock) when (wiimote == nullWiimote) $ fail "Wiimote error" hwiidSetReportMode wiimote (hwiidReportButtons .|. hwiidReportIR .|. hwiidReportNunchuk) return $ WiimotePlayer wiimote test :: (Bits a) => a -> a -> Bool test field bits = (field .&. bits) == bits