/* * ClientConnection.cpp * * Copyright (C) 2008 Matthias Schiffer * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along * with this program. If not, see . */ #include "ClientConnection.h" namespace Mad { namespace Net { void ClientConnection::handleConnect(const boost::system::error_code& error) { if(error) { // TODO Error handling doDisconnect(); return; } boost::lock_guard lock(connectionLock); socket.async_handshake(boost::asio::ssl::stream_base::client, boost::bind(&ClientConnection::handleHandshake, thisPtr.lock(), boost::asio::placeholders::error)); } void ClientConnection::connect(const boost::asio::ip::tcp::endpoint &address) throw(Core::Exception) { boost::lock_guard lock(connectionLock); if(_isConnected()) { return; // TODO Error } peer = address; _setState(HANDSHAKE); socket.lowest_layer().async_connect(address, boost::bind(&ClientConnection::handleConnect, boost::dynamic_pointer_cast(thisPtr.lock()), boost::asio::placeholders::error)); } } }